Memoirs often capture memories frozen in time, yet over the years, these memories can become reshaped, remixed, and even distorted. After all, facts become scattered but the truth behind the experiences endures. In her introspective memoir Until We Meet Again, Lily Kim Qian wrestles with deeply ingrained truths as she recounts her earliest memories leading to the estranged relationship between her parents, setting her on a path to discovery and inner healing.
The story begins in a jumbled dream-like state as Lily, a daughter of Chinese Canadian immigrant parents, sorts through a mixture of forgotten and remembered childhood memories—baby pictures, birthday parties, walks on a frozen lake, sizzling fried eggs made by her PoPo—which abruptly shifts to a darkened room where she watches her mother in a deep slumber. The scene later segues into a two-page spread where a tidal wave sweeps into a bedroom, signifying violent verbal battles between her parents that rage like a relentless tsunami. Narrated in vignettes, each story illustrates a moment in time, highlighting intimate details as she grapples with the gradual decline of her mother spiraling into the throes of mental illness. Segmented into chapters labeled after family members and locales spanning from Toronto to Shanghai, the plot runs the gamut of turbulent family dynamics converging through time and place as Lily constructs shattered fragments of her childhood to forge a new identity. From affectionate moments of her mother giving her a bath and dining over a meal of fried rice to outbursts of anger erupting between her warring parents, she navigates the ebbs and flows of fractured relationships in search of meaning and stability.
Bold and vivid line streaks infused with flecks of color paint the emotional landscape of each story. A variety of layouts—dynamic double-page spreads, a collage of photos, full-page scenes of places and characters—showcases a compelling assortment of visual compositions and storytelling prowess. Most striking is how the artwork translates metaphors into concrete images, which ranges from Lily somersaulting through recursive panels to illustrate her constant displacement from one home to another to a tangled ball of yarn symbolizing the mass confusion in the triangular relationship with her parents.
A memoir that reveals episodes of inherited trauma encompassed by the stigma of mental illness in Asian cultures, this story unearths poignant experiences dredged up from private memories. Much like how the brain functions when bombarded by a barrage of memories, Lily’s stories, or rather her recollection of them, unravels through a kaleidoscopic series of fractured moments that form a complex mosaic. Until We Meet Again adds a deeply intimate voice to young adult collections, exploring the complex emotional landscape of dysfunctional family dynamics in a beautifully rendered visual memoir from an Asian Canadian perspective.
Until We Meet Again By Lily Kim Qian Macmillan First Second, 2026 ISBN: 9781250884237
Company Age Rating: 14-18
NFNT Age Recommendation: Teen (13-16) Creator Representation: Canadian-American, Chinese, Depression Character Representation: Canadian-American, Chinese, Depression
When we are young the world can seem magical and full of untold possibilities. It’s when we get older and more perceptive, if not wiser, that the magic can fade and reality becomes more apparent. This transition from childhood to adulthood is a rite of passage for all of us and a time that can define who we become as people.
Comet Clubis set in present day China, and follows the lives of Li Yu and his friend Yang Kuaikuai as they find themselves on that same precipice between childhood and adolescence. As their time in middle school nears an end they are at a crossroads. Li Yu, the troublemaker of the two, is stuck in the pair’s small mountain town while Yang Kuaikuai, the more studious one, is trying to decide if he will stay in town with his father or move to the ‘big city’ with his mother, who left him and his father when he was very young. With their time potentially running out, Li Yu wants to make the most of what time they do have and drags the more skeptical Yang Kuaikuai to the Comet Club, a group of students that discuss UFO sightings and the possibility of extraterrestrial life visiting their mountain town. The club is led by the handsome, charming, and very intelligent Qi Ming, who beat out Yang Kuaikuai for first place in their school’s math competition. For this reason and out of morbid curiosity, he agrees to hear the club members out and join. Soon strange lights in the mountains bring the club members out of their comfortable homes in the town and up in the harsh winter wilderness above. And it is in that bleak landscape that the kids shed their childlike naivete and see things for what they truly are. Comet Club is a coming of age story very similar to such hallmarks of the genre as Stand by Me, showcasing the bonds of childhood friendship that hold a group of characters together and the cracks that form as time and circumstance begin to take their effects on who those kids are developing into. Through the characters’ parental figures the reader is given insight into what shaped the characters into who they are and insight into the choices the characters are making to distance themselves from their parents and their expectations or to seek out and meet those expectations. Li Yu’s drunken father set no expectations whatsoever leading him to take things less seriously and become a class clown. Yang Kuaikuai’s mother leaving when he was so young creates a need to prove that he is good enough to be worthy of her withheld love. Qi Ming’s father is working overseas in Japan and sends him letters and gifts such as a telescope, encouraging him to literally and figuratively reach for the stars, while at the same time hiding a dark secret of his own that also will play into his son’s future. Creator Li Yang imbues the story with a realistic sense of angst, uncertainty, and youthful idealism. Her artwork lies somewhere between realism and fantastical which really drives home the story’s place in the transitional period between the main characters’ childhood perspectives and the burgeoning reality slowly descending upon them. Regardless of their circumstances or in what country the reader was born, the plotline is universally relatable making it a great read for teenagers going through many of the same things.
Comet Club By Yi Yang Fantagraphics, 2026 ISBN: 9798875002564
Company Age Rating: Teen
NFNT Age Recommendation: Middle Grade (7-11) Creator Representation: Chinese, Character Representation: Chinese,
JieJie and her little brother DiDi live in a desert wasteland outside of a bustling metropolis known as Oasis City. Their mother works long, grueling hours in order to get her children admitted to the city. JieJie does her best to keep her little brother in good spirits and acts as sister, best friend, and mother. But this is no job for a child. Scavenging for water, enduring sandstorms, and trying to make nutritious meals from dry packets weigh heavily on JieJie. Things change when the children come across a scrapped AI robot in a junkyard. This new addition to the family is able to do pretty much everything their original mother can and the children begin to develop a familial love for her. Despite the story’s dark premise, it ends on a very hopeful note.
I do want to draw attention (pun intended) to the beautiful illustrations in this book. The character designs are minimal and delicate – the people in this story have a cartoonish, child-friendly design that is almost evocative of dolls or toys and I think the whole vibe endears them to the reader. The harsh environments and settings are realistically rendered, and Goujing makes excellent use of color and highlight to bring out the despair and hope in the story.
Oasis has a lot of potential for dark storytelling, but ultimately leaves these plot threads behind to favor a saccharine ending. I feel that there was a rich vein to mine about AI, environmentalism, the nature of work in capitalist societies (a very haunting connection is drawn between the children’s mother and the AI robot), and how all of those things have the potential to just slam together and what sort of disasters it might create.
But really, this book is not necessarily trying to speak to me personally. As the author states, the book was inspired by the “left-behind children” of China—children who live in rural areas while their parents seek work in cities. A happy ending is what we want to give these children who are so far away from their parents, and it’s easy to see that desire reflected in the story. The publisher describes it as “filled with equal parts hope and suspense,” and I am inclined to agree.
Oasis By Guojing Macmillan, 2025 ISBN: 9781250818386
Company Age Rating: 8-12
NFNT Age Recommendation: Middle Grade (7-11) Creator Representation: Chinese, Character Representation: Chinese,
Maomao finds herself sold into service at the Inner Court after being kidnapped while harvesting plants in the area near her home. Although she tries to keep a low profile, Maomao warns two distinguished consorts that their face powder is poisonous to their babies. Unfortunately, only one heeds the warning and the other loses her baby soon after giving birth. Once Sir Jinshi, the eunuch in charge, learns that Maomao is an aspiring apothecary, he puts her to work as a lady-in-waiting for Consort Gyokuyo. Maomao’s primary job is to act as a food taster, but Sir Jinshi has other problems where he can use her skills. Maomao is not only good at detecting poison but also at deducing motivations and linking series of events. Her medicinal skills outshine the doctor on staff as well.
Over the course of the first four volumes, Maomao helps identify a poisoner, nurses a distinguished consort on the brink of death back to health, saves a courtesan and her patron during a short visit home, explains a bullying situation within the Inner Court, and is dismissed from service before her term is officially complete. Although she misses her family, Maomao discovers she enjoys working in the Inner Court, especially when her other option is to sell her services as a courtesan in the brothel she was raised in.
Normally, I prefer some element of fantasy in my historical stories. However, there is very little reference to anything paranormal or fantastical in this series. Instead, I was captivated by the hidden depth of our main character, Maomao, and the court intrigue of the Chinese imperial palace. I have no idea how accurate any of the portrayals are, so I can’t speak to authenticity, but it makes for a very compelling story. Besides giving each character their own growth throughout, the author develops the relationships between characters with the same care. There are plenty of mystery elements and procedural tropes sprinkled in to add another layer to everything.
I started my own relationship with this world by watching the anime first, then discovering the manga when I grew impatient waiting for new episodes to release. I do prefer the colorful anime sequences, but the manga’s illustrator does a great job capturing the right amount of detail and emotion without becoming too busy or losing the important moments. Each character’s eyes are expressive and the clothing style differences for each layer of society does a great job setting the scene. There is some discussion of the emperor’s nightly visits and a consort’s job to produce heirs, as well as discussion of the dangers of ingesting too much poison. This is not the main focus and there is no on page sex depicted. This series will have wide appeal from early teens though adults and will do well in any public library collection. I highly recommend this series.
A note about the anime: The second part of The Apothecary Diaries is set to simulcast on Crunchyroll this winter. Part one featured twelve episodes that animate the events drawn in volumes one through four of the manga. The anime follows the manga closely, so if you have readers who can’t wait for the next anime episode to release, the first ten volumes of the English manga are available for purchase in physical format. If you have readers who are looking for even more of this world and these characters, there are several volumes of light novel that have been translated into English in electronic format. However, they will not start becoming available for purchase in physical format until May of this year.
The Apothecary Diaries, vols 1-4 By Natsu Hyuuga Art by Nekokurage Hollendonner Square Enix, 2020 Vol 1 ISBN: 9781646090709 Vol 2 ISBN: 9781646090716 Vol 3 ISBN: 9781646090723 Vol 4 ISBN: 9781646090730
Publisher Age Rating: Teen Related media: Anime
NFNT Age Recommendation: Adult (18+), Older Teen (16-18), Teen (13-16), Tween (10-13)
In 1852, 400 Chinese laborers in transit to the Americas mutinied against the white ship captain profiting from their transportation. Terrorized by British forces and accused of piracy by British and American courts, the rebels briefly won freedom, but never saw justice. Pairing a short graphic novel with academic essays, The Cargo Rebellion: Those Who Chose Freedom surfaces a buried history of Chinese and South Asian labor exploitation that took place throughout the nineteenth-century colonial world.
Written by academics Jason Chang, Benjamin Barson, and Alexis Dudden and illustrated by Kim Inthavong, The Cargo Rebellion opens with a short comic narrating the historical development of the so-called “coolie trade” that saw Chinese and South Asian indentured laborers transported to the Americas under exploitative conditions that the authors characterize as human trafficking. The Robert Bowne mutiny is briefly recounted, as well as the subsequent international legal battle that pitted American and European systems of imperialism against Chinese efforts to combat trafficking.
The comic provides a clear overview of the political and economic context under which Asian unfree labor proliferated in the nineteenth century. Its text skews academic but is still accessible, elevated by Kim Inthavong’s emotive full-color art. The last pages connect the history of Asian American labor with the contemporary practices of transnational slavery and trafficking. The authors issue a call to action for readers to stand against a system of “racial capitalism” and work toward “a global ethics of de-objectification.”
Following the comic are three academic essays by Dudden, Chang, and Barson: a detailed discussion of the mutiny and its legal aftermath, best practices for teaching Asian indenture in the classroom, and a study of Afro-Asian culture in the United States through the lens of music history. The essays contain valuable information and ideas, but there seems to be a missed opportunity to use the comic format to bring some of this material to life—in particular, details of the mutiny and legal dispute might have added depth to the rebels’ narrative, and historiographical details would help explain why stories like the Robert Bowne mutiny are so hard to reconstruct.
A related pitfall of the essays is that they give the book a scholarly bent that makes it much less accessible to younger readers. High school students are unlikely to persist when they come to the denser academic text. Again, it feels like the graphic novel format is underused, specifically, its potential to draw in a larger audience.
Nevertheless, The Cargo Rebellion stands out as virtually the only publication by a non-academic press about nineteenth-century Asian labor trafficking. Its important subject matter makes this title a good fit for university libraries, as well as general adult nonfiction collections that emphasize Asian and Asian American history and social justice topics.
The Cargo Rebellion: Those Who Chose Freedom By Jason Chang, Benjamin Barson, Alexis Dudden Art by Kim Inthavong PM Press, 2023 ISBN: 9781629639642
NFNT Age Recommendation: Adult (18+) Creator Representation: East Asian Character Representation: American, Chinese
In an age where computers can create comic panels that saturate the viewer’s eyeballs with color or render scenes that only existed within one’s imagination, a more simplistic art style can be seen as an artist doing the bare minimum of artwork. But that viewpoint completely ignores the story being told. One such example of a story buoyed by its minimalist artwork is Anthony Del Col and Fahmida Azim’s Pulitzer-Prize-winning book I Escaped a Chinese Internment Camp.
This graphic novel tells the harrowing ordeal of Zumrat Dawut, a mother of three who is arrested and detained by the Chinese government simply for being Muslim. Tortured, beaten, and even sterilized, Dawut’s only recourse is to escape her captivity, and does so with the help of her husband. That escape, however, is hard earned, and readers will accompany Dawut throughout her harrowing time as a prisoner.
Perhaps most harrowing about this particular story is the fact that it’s true. The source material uses testimony Duwat herself gave to the United Nations Human Rights Council. Writer Del Col created a very clear character arc to Duwat’s story, beginning first by exposing her quiet life as a wife and mother before going into her nightmare. Readers are there for every beating, every degradation, every time her hope of someday leaving her cell is dashed. By the time Duwat is free, that freedom feels both well-earned and ephemeral, not sure that she is really safe until the final page is closed.
Azim’s artwork for this story is minimal, mostly in black and white, which makes sense, considering that Duwat is incarcerated. Life in prison is lacking in color and vibrance by design, so as to break a prisoner’s spirit. That lack of color eventually feels like a physical weight for the reader, who is forced to imagine what that experience is like for Duwat. Color only returns when Duwat, along with the reader, is assured of her freedom.
This novel is a great addition for librarians who want to show the capabilities of graphic novels to tell realistic, human stories. It doesn’t take place in space, or in medieval times, nor does it feature hyper-detailed human figures ready to leap off the page. It depicts the action without indulgence, shunning a color-saturated sheen for honest emotion. Patrons who love biographical works and the comic format, while able to appreciate a more serious tone in their stories, will find Duwat and her story worthy of triumphant cheers.
I Escaped a Chinese Internment Camp By Anthony Del Col Art by Fahmida Azim Lev Gleason, 2023 ISBN: 9781988247960
Publisher Age Rating: 12 years and up NFNT Age Recommendation: Adult (18+), Older Teen (16-18) , Character Representation: Chinese, Muslim
When it comes to renowned texts within the Eastern literary canon, Journey to the West towers over its fellows, often being cited as one of the four great classical works of Chinese literature. There is something enduring about the story of Sun Wukong, a powerful monkey king turned Buddhist disciple that must use his immense strength, durability, and supernatural abilities to protect the monk Sanzang on his quest to obtain sacred texts, all the while facing many rigorous trials and demonic threats along the way.
For centuries, it has entertained and enlightened readers with its rich allegories, political commentary, and overall engaging, adventurous plot. It has also been the source of inspiration for countless plays, novels, movies, TV shows, comics, and manga, most notably Dragonball and Naruto. Here, as a visually captivating graphic novel, Chaiko’s The Monkey King: The Complete Odyssey revitalizes the classic tale for an audience that, while most likely familiar with the fruits of its influence, have yet to witness this perilous, strange, yet somewhat comical journey.
While Sanzang technically holds the status of main character in the original story, the refocusing of Wukong as the central character makes the most narrative sense. He displays more character development than anyone in the cast, going from a prideful, violent instigator aiming to topple the Heavens themselves to a loyal protector and disciple of Sanzang capable of showing mercy. His frequent moments of mischief and playfulness make him quite endearing to the reader, playing into a multifaceted nature that can be intimidating yet also charismatic. Wukong is a classic trickster character, similar to Loki and Hermes from Norse and Greek myth respectively, though he is more likely to fight his way out of a situation than through wit or cleverness.
No matter how one chooses to adapt Journey to the West, the main draw and appeal will be its memorable characters and how the creator interprets them for the audience. Along with the chaotic Wukong and devout Sanzang, the other figures that guard the monk during the long trek are the disciples Zhu Bajie, a greedy pig-like being, and Sha Wujing, a quiet, though obedient river ogre. With these varying and certainly clashing personality types, it makes for some standout character moments that give readers an insight into the inner dynamics of the group. At times, there appears to be a familial aspect to how the characters interact with each other: Sanzang as the authority figure,
Wukong the responsible eldest, Bajie the antagonistic foil to Wukong, and Wujing as the peacemaker. Wukong and Bajie’s arguments play off as sibling rivalry at times, making for some hilarious banter and a great deal of tension. It gives another layer to their interactions, as well as establishing another humanizing connection to the reader. In the process of bringing the story into a new medium, Chaiko keeps these relationships intact and maintains the characters as incredibly faithful interpretations, which helps to capture the spirit of the primary text.
What really sets this adaptation apart is Chaiko’s masterful artwork, especially when it comes to ambiance. The art style has a rougher, more traditional appearance, which perfectly puts the reader in the mood for a mythic epic. There is a recurring focus given to grand, natural elements such as cascading waterfalls, lofty mountains, and immersive open landscapes. Chaiko’s use of watercolors gives them a simple, yet elegant appearance, making each part of the journey visually distinct. Color is what ultimately enhances the storytelling, especially in terms of setting and tone. When in the earthly realm, the colors are fairly muted.
Rarely does the reader see anything brighter than the light blue of the sky, or orange of the setting sun. The hues are more reserved and modest, contrasting the bright pinks, purples, and golds that are constantly seen in the heavenly realm or in the presence of divinity. It gives the perfect sense of otherworldliness and reverence to the home of the immortals, inferring that a certain sort of beauty is only attainable when reaching a higher plane. In terms of tone, Chaiko utilizes color to instill certain emotions in a scene. During battles with foes, the panels turn ominous with dark greys and blues, highlighting the intensity and dynamic posing of characters, whereas lighter colors follow more emotional or light-hearted moments. As a result, each scenario gets its desired effect, whether that be raised tensions as a fierce face-off in a dark sky rages on, or a cold feeling of sorrow during a parting of ways in a bright and bare snowy forest.
As to its status as an adaptation, Chaiko does an admirable job of adapting and condensing 100 chapters worth of material into a graphic novel accessible to a modern, international audience. If I were to have one gripe, it would be that the marketing and synopsis describes it as being the complete story of Sun Wukong, When really it does not follow his journey with Sanzang, Bajie, and Sha to its conclusion. The story ends quite suddenly after a climactic moment, only hinting at the rest of the journey they still must undergo. It was somewhat frustrating not to be able to see them to their journey’s end, but it did not bring down the story as a whole.
Though cutting off a bit short, the graphic novel still holds all the intrigue, charm, and feel of the original that has been drawing people in for centuries. If anything, it leaves readers with the chance to discover more of the story themselves, whether that is through consulting with the text or seeking out another adaptation. For those wanting a more complete graphic novel version, I would recommend checking out Adventures from China: Monkey King by Wei Dong Chen, which takes a similar abridged approach in the span of twenty volumes.
The Monkey King: The Complete Odyssey will entertain readers partial to stories of mythic quests, legendary heroes, and beloved folk tales with a thrilling action element. Manga readers especially may be drawn to its art style, as well as through its ties to popular titles they may have already read. Due to its wonderful ability to balance drama, action, and humor with deeper themes and allegories, this title can be enjoyed by a wide age range, though publishers have given a specific recommended age of 13 and up. Librarians and educators looking for titles that may connect readers more easily to classical literature or see a high circulation of titles tied to myths and legends should consider purchasing this title.
The Monkey King: The Complete Odyssey By Chaiko Tsai Magnetic Press, 2023 ISBN: 9781951719760
NFNT Age Recommendation: Adult (18+), Older Teen (16-18), Teen (13-16) Creator Representation: Chinese, , Character Representation: Chinese, Buddhist ,
Everyone knows that ghosts can be terrifying. Many can rattle off stories about wandering spirits and vengeful entities that chilled the blood, but some might forget that ghosts aren’t always scary. One could point out that being a ghost is like having red hair or being double-jointed; it’s an aspect of that person’s (or spirit’s) character but it’s not the totality of it. The overall ghost story might tone down the terror for the audience or because the author wants to tell a different kind of story involving ghosts and the afterlife. Such is the case of Ghost Book, written and drawn by Remy Lai, a book about ghosts that speak to kids while also tackling some complex topics like grief and friendship.
The story begins with two children who were born on the same day, and are tied together due to some cosmic shenanigans. July Chen is considered eccentric by many of her classmates, when they notice her at all. She has what’s called Yin Yang eyes, which allow her to see ghosts, including the hungry ones that come out during Hungry Ghost Month. Despite her father’s insistence that ghosts aren’t real, she still sees them and William, who is not a ghost but a wandering spirit caught between the realms of the living and the dead. July tries to help her new friend get back to his body, but the price to save him may be too high.
Young readers will find a plucky protagonist in July Chen, who is considered by many of her peers to be “weird” but is still a brave, resourceful heroine when it counts. She is also dealing with the loss of her mother, who died when she was born, and a father who practically refuses to talk about July’s mother. As July tries to protect William, readers will also see a friendship that begins because both children are terribly isolated (William, because of his condition, and July, because of her reputation), but that bond grows more as they go on a quest into the realm of the dead where many terrors await them.
The art does depict some unsettling images of hungry ghosts. Looking like rejected sketches while Edvard Munch was painting “The Scream,” their empty eyes and repetition of the word “hungry”—all drawn in a sickly gray speech balloon—make them seem even more inhuman and terrifying. They become especially frightening when they are drawn toward William as a potential snack. However, the book balances the frights with lighter fantasy elements, like the bumbling Ox-head and Horse-face, who look exactly like their names imply. They are collectors of wayward spirits and are also pursuing July and William, but they are also more interested in eating dumplings than meeting their quotas.
The book exists in a world of Chinese mythology while also dealing with some universal truths. Ghost Book is a Orpheus-like descent into a fantastical underworld while also serving a moral about the hold grief can have over the living. Its simplistic artwork does imply that this story is for children, those who might see a little of themselves in William or July, but it also doesn’t pander to its audience and should be a part of any children’s graphic novel collection.
Ghost Book By Remy Lai Macmillan, 2023 ISBN: 9781250810434
Publisher Age Rating: 8-12 years
NFNT Age Recommendation: Middle Grade (7-11), Older Teen (16-18) Creator Representation: Indonesian,
Where does one’s sense of identity begin, how does it evolve over time, and can it be shaped honestly to avoid misunderstandings? Laura Gao wrestles with these elusive questions as she navigates the curious wonders of growing up in her graphic memoir Messy Roots. Whether riding on a buffalo though the lily pad ponds of China, playing tricks on her little brother, or getting love struck by a slick female basketball player at her middle school in Texas, Laura Gao aims to find her identity and truth. This coming-of-age memoir presents a wildly amusing and deeply personal account of straddling between different cultures which will resonate with young adults seeking to find themselves along the universal journey of life.
Messy Roots transports readers on a ride through the curious and vivacious life of Laura Gao as she embarks on fanciful escapades in Wuhan, China, immigrates to Texas, returns overseas to her native homeland one summer, and finally reaches San Francisco in adulthood. Like an alien transplanted to another planet, she struggles to adapt to American culture by changing her Chinese name from Yuyang to Laura (after the first lady under President George Bush), hiding her Chinese dumplings for lunch at school, and defying stereotypes of being a math whiz. She further weaves cultural details seamlessly into her narrative–from reflecting on the Chinese legend about the young maiden whisked off to the moon during the mid-autumn festival to satisfying her cravings for white rabbit candy (a sweet milky confection).
Gao’s characters, rendered through sketched line drawings, resonate with comedic effect. Facial expressions and doodles capture a mixed range of emotional nuances and personas, sometimes with exaggerated effects reminiscent of manga. Intricately composed panels in some instances feature subtle details that warrant a second viewing to fully appreciate their thematic implications.
A remarkable and rollicking rampage through one teenager’s rites of passage, Gao delivers an honest and humorous take on the ups and downs of growing up in a constantly shifting world while tackling intersectional themes of immigration, assimilation, racism, sexuality, and self-identity. While the story adopts a warm, light-hearted tone, it also sheds light on more serious issues including the anti-Asian microaggressions that continue to persist during the Covid-19 pandemic. Her debut offers a refreshingly energetic voice to young adult library collections, bringing a queer Wuhanese American to the forefront of BIPOC characters.
Messy Roots: A Graphic Memoir of a Wuhanese-American By Laura Gao Harper Collins Balzer + Bray, 2022 ISBN: 9780063067776
Publisher Age Rating: 14+
NFNT Age Recommendation: Teen (13-16) Creator Representation: Chinese-American, Queer, Genderqueer , Character Representation: Chinese-American, Queer, Genderqueer,
Andy Warner’s previous collection of short comics, A Brief History of Everyday Objects, detailed a wide variety of inventions from the toothbrush to the bra. In this new series he has refined his focus to reach younger readers, taking out the more mature humor of his earlier book, and starting what I hope will be a long-running series of quirky historical facts with a volume focused on domesticated animals.
A comic introduction explains Warner’s own history with animals and how they are intertwined with the lives of humans, especially in the three categories the book is divided into: “Creatures we find cute”, “Creatures we find useful”, and “Creatures that find us useful”. Within these categories, Warner explores animals like horses, from prehistory to modern times, chickens, “from the jungle to the nugget,” raccoons, rabbits, bees, and many more. Each mini-history encapsulates the origin of the animal and their first domestication or contact with humans, their significance in history, and how they interact with people today. Warner finishes up with another comic-style afterword, some additional drawings and maps, and an index.
Warner’s detailed cartoons show a diversity of skin tones, hair textures, and cultures, although a number of prehistoric people have lighter skin than seems historically accurate. The various animals shown are from across the world, from cockroaches in ancient Egypt to guinea pigs in Peru, horses in Mongolia and dogs from South America to China. Warner’s cartoons are humorous, but he generally stays away from stereotyped depictions, especially of older and non-Western cultures. The scope of each cartoon is limited, but he makes room to show the perspectives of indigenous and non-Western peoples. For example, the history of the horse includes the role of horses in the Spanish invasion of South America, the changes they brought to indigenous peoples in the southwest of North America, and their role in the expansion of the Mongolian empire. The chapter on rabbits includes their role as a food source in ancient Rome, their devastating introduction to Australia via British colonization, and their shift to pets.
Warner’s comics have fun while staying as realistic as possible. The animals he shows are drawn in a quasi-realistic style, with magnified drawings showing details of their anatomy and a sprinkling of smaller images showing them interacting with humans. Prehistory humans are generally shown wearing skins or rough clothes toga-style, while later images are more historically detailed. Warner depends for his humor on unexpected and quirky facts and humorous asides from the various historical people. When faced with a massive aurochs and the fact that, “they had enormous horns that could gore and hooves that could trample,” a dark-skinned and curly-haired woman nervously says “Ha-ha. Ok! We get it. Can we talk about something else now?”
This is a strong addition to the growing genre of nonfiction graphic novels. Readers who enjoy the humor of historical comics like Nathan Hale’s Hazardous Tales and Action Presidents and those who like the information and narrative style of the Science Comics are sure to enjoy this smorgasbord of furry facts. This will also draw in readers who enjoy browsable nonfiction like National Geographic fact collections and would make a good starting point for class assignments on different animal and historical topics.
Andy Warner’s Oddball Histories: Pests and Pets By Andy Warner Little, Brown, 2021 ISBN: 9780316463386 Publisher Age Rating: 8-12