Life isn’t easy for an ex-con. It is even worse when you’re an ex-supervillain in Twilight City.
Frankie “Playtime” Follis was a prodigy, pushed into villainy by her mother after she manifested the power to make any toy into a weapon. Now, fresh out of prison, she’s unable to find any work beyond making drinks at a seedy bar catering to the low-level supervillains she’s meant to be avoiding as part of her parole. Still, Frankie keeps to the code of honor the blue-collar baddies abide by, though she wants nothing more than to rebuild her life and win back custody of her daughter, Maggie.
Unfortunately, Frankie is pulled back into the life after the archvillain called The Stickman kills Kid Dusk, the sidekick of Twilight City’s protector, The Insomniac. This makes the stalwart hero snap, sending him on a violent killing spree targeting every villain in town while searching for Stickman. With Insomniac’s fellow heroes covering up his crimes, it falls to Frankie and a rag-tag group of has-beens and henchmen to bring Stickman to justice while Twilight City is still standing.
Minor Threats is not a wholly original story. Much as Watchmen put a mature spin on the classic heroes of Charlton Comics, Minor Threats is a dark and darkly hilarious Batman story that DC Comics would never dare publish. Most of the characters are clearly parodies of Batman, Robin, Joker, Riddler and more. Yet there are some original ideas, such as Scalpel, a supervillain surgeon who makes her living offering off-the-books medical care to costumed criminals… for a percentage of their earnings, of course.
Writers Patton Oswalt and Jordan Blum make every joke one would expect regarding the silliness of costumed criminals, boy wonders and how many masked heroes need psychiatric help. Thankfully, Minor Threats proves to be far more than a collective of gags about popular superheroes and genre conventions. Oswalt and Blum bring true pathos to the five supervillains forced to become reluctant (not quite) heroes, developing them into full characters rather than cardboard cliches.
The five leads’ origin stories tackle a variety of serious issues, ranging from abusive parents to coming out of the closet to embrace true love. The effect is not unlike the duo’s previous writing for the MODOK animated series or The Venture Bros. Serious emotions mix with dark comedy to tell a truly original tale.
The artwork by Scott Hepburn is equally well done. Much like Dave Gibbons on Watchmen, Hepburn draws Minor Threats like a traditional comic book. This only adds to the visual dissonance as the action goes at right angles to every expectation of a typical superhero story.
Dark Horse Comics rates Minor Threats as appropriate for ages 14 and up. I believe that to be a fair assessment of the book’s content. There is a fair bit of violence and some disturbing scenes of children dying and parents being killed in front of their kids, as well as a bit of adult language. There is no nudity or sexual content, making this safe for most teen audiences.
Minor Threats A Quick End To A Long Beginning Vol. 01 By Patton Oswalt, Jordan Blum, , Art by Scott Hepburn, Ian Hrring, Nate Piekos, Dark Horse, 2023 ISBN: 9781506729992
Publisher Age Rating: 14+
NFNT Age Recommendation: Adult (18+), Older Teen (16-18), Teen (13-16)
Character Representation: Black, Gay, Neurodivergent, Ambiguous Mental Illness
Cherry is a boy who has trouble communicating but has found a growing voice through the art of haiku. Smile is a popular streamer who wears a mask to hide her large front teeth. One day at the mall they have a chance meeting, or rather collision, that results in a budding friendship. As their bond grows, Cherry is able to talk more and more with Smile, and he finds that when he’s around her, “words bubble up like soda pop.”
Words Bubble Up Like Soda Pop Vol. 1 is the beginning of a manga series based on the 2020 anime film of the same name. The manga begins with Cherry on his way to his part-time job at day service at a shopping mall (in Japan, a day service is similar to a senior center—a place that has activities for elderly people). Cherry reflects on his inability to communicate with people. He wears a pair of headphones as a semblance of peace and to dissuade people from initiating conversations with him. However, he has found an outlet in the Japanese poem form of haiku, and he shares his creations on the social media site Curiosity. So deep is Cherry’s affinity for haiku that he carries a dictionary of seasonal words meant to help inspire poets.
Throughout the course of Cherry’s day at the mall, the reader is introduced to an eclectic cast of characters including Cherry’s coworkers at the day service, some of the elderly people who frequent the day service, Cherry’s friends Japan and Beaver, as well as Smile. Cherry and Smile’s friendship grows from there.
The art and writing combine to set the scene for a touching story between two people getting to know each other as well as themselves. One neat touch is that even Cherry’s internal thoughts are in haiku – using the 5-7-5 syllable format. The translation notes at the end are helping to bring context to the title, as Cherry sees a bottle of cider that inspired him to think up the phrase “words bubble up like soda pop,” as in Japan, “cider” indicates “carbonated beverage” as opposed to apple cider. The original title of the manga in Japan is, in fact, Words Bubble Up Like Cider.
The first page and the title spread of the volume are in color before transitioning to the traditional black-and-white palette of most manga.The characters are unique and easily distinguished from each other since the artist employs different facial features, hairstyles, and body shapes. When drawn, the backgrounds are detailed and help ground the characters in their environment. When there is a lack of background scenery, patterns, such as small dots, are employed to offset the character. The shading is clean and crisp.
Despite the unique situations in which Cherry and Smile find themselves, the two characters will resonate with teens facing their own challenges and insecurities. The romance is light in the first volume and seems accessible for young teens who may be new to the romance genre.
The manga is currently being translated into English. Due to the short length of the manga series and its appeal of being a media tie-in to the anime of the same name, Words Bubble Up Like Soda Pop Vol. 01 is a good option for a teen collection, particularly collections needing more accessible manga for younger teens.
Words Bubble Up Like Soda Pop Vol 1 By FlyingDog Art by Imo Oono Yen Press, 2023 ISBN: 9781975364397
Publisher Age Rating: Teen Related media: Movie to Comic
NFNT Age Recommendation: Older Teen (16-18), Teen (13-16)
In Layers: a Memoir, Pénélope Bagieu, the author and illustrator of the Eisner-winning book Brazen, explores the complexities of her youth with grace and wit. As adults, it is often tempting to view our past through a lens of cynicism or jest, especially when recounting embarrassing fumbles or difficult mistakes. However Bagieu cares for her younger self with respect, and in doing so she also respects the mistakes and fumbles of her young readers.
The book opens with the story of a beloved pet cat. The story is told with wit and humor, and some tears. You can’t share stories of childhood pets without tears, but it is a strong opening to a book that explores the complex spectrum of emotions associated with relationships and moments from our youth.
I think the intended teen audience will appreciate the emotional honesty of Bagieu’s work. Some of the memoir focuses on her days as a teen or in high school, but much of it follows her life in and just after university. It explores the awkward growing pains of this time, with a sense of pride for her younger self.
The memoir is split into chapters. They might better be characterized as comic essays, each one exploring a different theme or relationship. The stories are based on diary entries from Bagieu’s youth and range from lighter moments recounting some embarrassing story from her past to darker depths related to sexual assault and broken relationships.
In a few chapters, she illustrates difficult moments from her teen years paralleled against devastatingly similar ones from her life as a young adult. Literally paralleled. The stories from high school on the left side of the page, while the ones from her 20s on the right. It is a poignant choice to connect themes that are recurring elements in the lives of many young women who may read this memoir.
The handling of sexual topics is well done. It is a sex-positive book that does not use sex as a cautionary tale but does accurately portray the ways that young adults must navigate it. In one scene a nurse at a Planned Parenthood gives Bagieu advice on sexual health. In that essay, she notes how eternally grateful she was as a teenager to get clear and honest advice about sex from an adult. At a moment that for many may be filled with shame and embarrassment, she was treated with respect and care. I believe that Bagieu holds the same level of respect and care to her younger readers in the way she discusses sex in the book.
The hand-drawn black and white illustrations are not crisp and clean. The style isn’t dissimilar from her work in Brazen. But unlike in Brazen, she took away the color and added some chaos to the lines. When we look back on the chaotic time in our own lives in the transition from teen to adult, this stylistic choice is incredibly appropriate. Black and white pictures, with harried lines, are also reminiscent of the thoughts (sometimes in words and sometimes through pictures) scribbled into the diaries of young people.
Many adults, when imparting learned wisdom to the younger generation, condescend and/or tell their stories through rose-tinted glasses of nostalgia and focus on the lessons. However, despite telling stories from 20 years ago, these essays feel fresh and relevant to today’s teens. She does not organize the chapters on passed-on lessons, rather she focuses on honest snippets of her life. The moments of struggle juxtaposed against levity are honest and refreshing.
I think it is a strong choice for collections serving teens, and I think many young people will see themselves in the pages of the book.
Layers was originally published in France in 2021, and has been translated to English by Montana Kane.
Layer A memoir Vol. By Pénélope Bagieu, Montana Kane, , Macmillan First Second, 2023 ISBN: 9781250873736
Publisher Age Rating: 14-18
NFNT Age Recommendation: Older Teen (16-18), Teen (13-16) Creator Representation: French,
Zoe Thorogood received multiple award nominations for It’s Lonely at the Centre of the Earth, including 2023 Eisner Awards in the Best Graphic Memoir and Best Writer/Artist categories, Forbes’ “The Best Graphic Novels of 2022” list, and she won the 2023 Russ Manning Most Promising Newcomer Award at the Eisner’s. Her art is evocative, engrossing and layered, grabbing readers immediately.
Zoe herself, however, is an entirely different story. She is certainly layered and complex, but she’s also self-conscious, shy, self-described as pathetic and suicidal. It’s Lonely at the Centre of the Earth is her attempt to record a six month span of her life and try to make sense of how and why she is mental and emotionally in the place she finds herself. A large portion of the story takes place during the Covid-19 lockdown period of 2021 and the sense of isolation many of us experience then is personified by Zoe, who was lonely long before then.
There is a lot of fourth wall breaking as Zoe directly addresses the reader in this book. Very early on she admits that she’s recently had suicidal thoughts, but she’s had them since she was 14 so it is nothing new for her. She is also quick to admit that this book may be an exercise in narcissism or it might help someone else, but it certainly is a selfish act. She’s hoping to bring us along on her journey to America for her first big comic convention she’s been invited to and her hope is the trip itself might be a journey of self-discovery. During the course of the story we’ll meet 14 year old Zoe back in 2013 and see what it was like for her to try and survive in school, watch Zoe meet her best friend in college and have her heart broken in America.
We see Zoe struggle with personal interactions in public with strangers, fans of her work, her parents and at time her friends. She illustrates her depression as a monster that follows her, a giant looming specter waiting just behind her. She illustrates multiple versions of herself and her personality in varying styles so that we can better see how she transitions in and out of comfort and confidence to stress and fear. I’ll point out here that the art in this book is phenomenal and truly aids every facet of the storytelling. There are times it is told in just black and white, other times with splashes of color and some pages are collage with photocopy and photographic elements. I was completely captivated throughout the book.
It is bold for a 22 year old to write a memoir as there is usually not much life experience to draw from, but this book didn’t suffer from a lack of self-awareness there. Zoe explores themes of isolation, self-worth and perception while pointing out to herself how wildly indulgent and vain it is. While it may not have provided a neat, tidy ending where all ends ‘happily-ever-after’, we did see a lot of personal growth from Zoe even as she simply engages with the idea that her younger self would see her current art as successful and fulfilling. She ends the story in a better place than we found her at the beginning saying, “Loneliness makes it hard to see the bigger picture. It makes you self-obsessed; not out of narcissism but because your own self is all you have. Your flaws, quirks, regrets, and mistakes begin to engulf you. Your own self begins to overshadow that bigger picture, but there is always a bigger picture.”
Image Comics rates this book as Mature and I would agree for the sake of placement inside a library. Suicide is already a tough subject to tackle with younger readers, but Zoe depicts (and comments on) her casual drug use and there is profane language sprinkled throughout. I wouldn’t tell older teens not to pick this up, it’s clear why it was nominated for so many awards, but for them especially I would point out Zoe’s disclaimer inside the cover about talk of suicide and her confrontations with it. I hope for her sake it was as cathartic to write as it is to read. Her frankness and honesty was compelling and I found myself rooting for her.
It’s Lonely at the Centre of the Earth By Zoe Thorogood Image, 2022 ISBN: 9781534323865
Publisher Age Rating: Mature
NFNT Age Recommendation: Adult (18+) Creator Representation: Anxiety, Depression
The story opens on Planet Ferretonia, where the wide-eyed and lovable Feefs (short for Fee-Foo) has, as usual, a question. To the exasperation of the council member teaching the younglings, Feefs is curious about the world beyond Dook Dook Island, but the conversation is derailed when Feefs’ gadget-obsessed brother Meems (Meemoo) shows up to whisk Feefs away.
Meems has a plan for exploring the forbidden worlds beyond—using forbidden technology—in search of his vanished mentor. After an exciting (and humorous) adventure, the two pass through a portal to a new world…
Meanwhile, on Earth, Liza, a red-haired tween, is dealing with a lot of things. She misses her absent parents, her deceased guinea pig Pushkin, and hasn’t figured out a way to tell anyone that she’s struggling in school. Her concerned adult brother, Sasha, who is caring for her while working as a chef at the local diner, insists on dropping her off at the local animal shelter where she’ll have to talk to her best friend Lexi, whether she wants to or not. The meeting with Lexi is awkward, but he’s sympathetic to Liza not wanting to talk and takes her to meet their newest rescues—a pair of ferrets!
Liza’s problems are put to the side for the moment, as she becomes thoroughly invested in helping Meems and Feefs return to their planet and the three learn some gentle lessons about friendship, kindness, making mistakes, and not eating everything in sight. The story ends on a cliffhanger, with Liza poised for an adventure with her new friends.
Cooper’s art is chunky and goofy; Meems favors goggles and toolbelts while Feefs prefers dressing up in whatever he can find, including “borrowed” clothes from Liza’s stuffed animals. Both are fluffy with blends of beige, brown, and white fur, but their personalities are clearly different. Meems, with a little more fluff around the face, is nevertheless clearly the serious one, with fangs poking out from his habitual frown. Feefs is goofy and open, with big, exaggerated cartoon eyes and a wide, happy grin as he goes through life making friends with everyone he sees.
All of the human characters appear white; Liza has a thick curve of reddish hair and a little cowlick, her brother Sasha’s blonde hair is pulled up in a short ponytail and he has a shadow of beard and blue-inked tattoo. Liza’s friend Lexi has short, wavy brown hair and thick dark eyebrows and wears casual jeans and loose t-shirts and Leslie, the eccentric older woman they visit in the woods has a messy scruff of gray hair and a pointed, reddened nose. The most attractive part of Cooper’s art is her ability to capture the ferrets as both intelligent, sentient personalities but also as goofy pets. Meems wraps himself up in a blanket to brood, Feefs delights in soft blankets, and the guard ferrets in the Citadel, like real ferrets, prefer a good nap. Carson’s own ferrets and models are shown in the back of the book.
This is a light and fluffy but fun offering. There are a few thoughtful moments included, from Liza introducing herself with her pronouns to Lexi’s sympathetic listening and Leslie’s robust advice on making mistakes, but it’s mostly a lighthearted adventure story with lots of humor, silly drawings, and cute ferrets. The only caution is that this is very definitely the first book in a series, with a major cliffhanger, and that’s always a risk when you don’t know if the series will be continued or not. Hand to fans of Investigators, Ninja Cat, and Cat & Cat Adventures.
Ferrets from Planet Ferretonia! Vol. 1 By Liza N. Cooper Andrews McMeel, 2023 ISBN: 9781524876708
NFNT Age Recommendation: Easy Readers (5-9), Middle Grade (7-11)
Colleen Madden has created a handful of picture books, but this is her first graphic novel and, although the plot falters in a few places, it’s overall a spooky delight.
Shelley Frankenstein, a little girl with exuberant black curls who generally sports a white lab coat, loves all things spooky and scary; from bad haircuts to creepy noises under the bed. She’s determined to emulate her ancestor and create a truly terrifying monster. After all, she’s got a whole castle and the inspiration of the historic monsters who live in on the grounds, including Frankenstein’s Monster, his Bride, and the Werewolf.
There’s just one problem; her parents, dressed in classic Edwardian garb for a family meal, refuse to allow her out at night to pillage graveyards. They’re more interested in veggie bacon than in her ambitions! With the help of Iggy, her blond-haired, rosy-cheeked little brother, she scours the castle for leftover toys she can use to recreate her ancestor’s fearsome experiments.
Unfortunately, far from being scared, her little schoolmates (dressed in costumes varying from sweaters and leggings to lederhosen) adore her creations. The cronkey! The boagiraffe! Each one is more adorable than before and Shelley is losing her cool when she tries one more time and makes… Cowpiggy. This time, she’s sure she’s discovered the secret to bringing to life a truly terrifying creation.
Unfortunately, Cowpiggy doesn’t live up to her expectations, so she takes her to be trained by the monsters in the apartments beneath the castle. When Cowpiggy emerges, she’s truly fearsome – but is that what Shelley really wants? It will take an encounter with a wise women and her horde of bunnies, a blizzard, and some thoughtful guidance from her parents before Shelley figures out how to continue the legacy of the Frankensteins.
Madden’s art is adorable, with plump-cheeked children, cozy striped sweaters, and hordes of darling bunnies. Readers will giggle at Shelley’s continued failure to make a spooky monster as each creation appears, more adorable and cute than the last. Shelley’s face is emotive, from her diabolical eyebrows, to her sadness as she realizes what it’s really like to be truly scared and alone. Cowpiggy, of course, is adorable, even when she’s being mean, with the body of a pig and the spots and stubby horns of a cow. The udders of the original “Lady Marigold” cow toy neatly disappear in the monster-making process, and when she’s not brainwashed into monstrousness, Cowpiggy bounces around the scene spreading smiles and little hearts everywhere she goes.
There are plenty of callouts from the original story, including Cowpiggy’s exile into the snow, after she follows her creator’s directive and scares the kindergarteners, as well as minor bits of wordplay and humor, like the glowing red eyes of “Creepy Jenny.” The plot does get a bit convoluted towards the end, especially when the old lady and her bunny horde are introduced. The message that nobody likes to be truly scared is confusing, although most kids will easily pick up on how Shelley has been violating boundaries and needs to be more respectful of others’ feelings.
While not perfect, this is a delightful series opener for young readers who enjoy a mildly spooky romp without being really scared. Hand to fans of Franny K. Stein or Junior Monster Scouts and other humorously scary beginning chapter books and graphic novels.
Shelley Frankenstein!: Cowpiggy, Book One By Colleen Madden Top Shelf, 2023 ISBN: 9781603095228
NFNT Age Recommendation: Easy Readers (5-9), Middle Grade (7-11)
Being reborn as a genius in a new world, Kanata can’t wait until the day she is able to choose her profession. Everyone expects her to choose the Saint option and is surprised when she chooses Beast Tamer instead.
Almost no one wants this profession due their statistics being lowered and most monsters won’t form contracts with you unless you can defeat them in your weakened state. This does nothing to deter Kanata because she grew up in isolation and never had the chance to come into contact with fluffy critters. She longed to feel their fur for herself, so when she was reincarnated, she was blessed with the luck, strength, and vitality she lacked in her previous life.
The first thing Kanata does after choosing to become a beast master is wander into the woods to find a fluffy creature to tame. She finds a small fluffy cat being attacked by two large bird monsters that had previously given full adventurer parties issue when passing through the woods. Kanata defeats them easily and forms a contract with the cat, who proclaims he is the Demon King Zaggiel under a terrible curse. The next step for Kanata is to join the Adventurers’ Guild and find more fluffy companions.
Although the manga market is flooded with isekai stories, where the main character is reborn in a fantasy world, there are still lots of readers who enjoy finding new spins on the classic trope. In this series, the main character is specifically interested in petting all the fluffy creatures she can find because she was denied that in her previous life of hospitals and isolation. It’s an interesting take on a trope that usually focuses on the main character’s power level because Kanata doesn’t care about that at all. Just the fluff!
The illustrator does a fantastic job creating all the action and emotion that moves the story along. There are two small scenes that might be of concern to parents and librarians. Namely a bath scene where the main character is covered in key areas with steam clouds, which isn’t meant to be sexy. The second scene is a bit more concerning as it depicts theoretical implied rape. It is only one panel and the act is not described in detail, but it might cause issues. For these reasons, I would place this in your adult graphic novel collection or upper teen/new adult. Otherwise, fans of isekai and humorous adventure will enjoy this series opener.
Saint? No! I’m Just a Passing Beast Tamer! The Invincible Saint and the Quest for Fluff Vol. 01 By Inumajin Art by Falmaro Hollendonner Yen Press, 2023 ISBN: 9781975362492
Publisher Age Rating: Teen
NFNT Age Recommendation: Adult (18+), Older Teen (16-18)
Life on the Isle of Man is peaceful and quiet, and it is driving Kay Farragher mad! An aspiring songwriter and singer, Kay dreams of a world beyond her rural village and caring for her ailing grandmother. She dreams of a life on stage and audiences outside of the pub where she works.
The problem with dreams, however, is that sometimes they become nightmares.
A chance encounter with a young girl named Mona on Halloween Night gives Kay more than she bargained for. Mona claims to have come from a world of eternal twilight, straight from the faerie stories Kay’s grandmother believes in. Soon Kay finds herself neck-deep in that world, where a horseshoe is a weapon, a hero of legend seeks the bride he was promised, and the scoundrels of two worlds seek to scheme their way out of their own dark bargains.
I had high expectations heading into Cold Iron. Apart from a fondness for Celtic mythology and horror tales involving faeries, I am a big fan of Andy Diggle’s writing and have been since his highly underrated run on Hellblazer. I was not disappointed.
Two things distinguish Cold Iron from similar stories. One is the setting, which draws upon the unique mythology of the Isle of Man, rather than the more familiar Irish Leprechauns or the Selkies of Scotland’s Orkney Islands. The other is the lead character Kay, who is developed far beyond being the typical strong female protagonist that takes center stage in many modern horror stories.
Kay is a conflicted character, being both a dreamer and a realist. She delights in entertaining children with spooky tales and songs at Halloween, but she doesn’t believe in the myths her grandmother accepts as gospel. She longs to see the world, but wants to maintain the family farm, even as she rebels against the idea of a comfortable life working in a fish and chips shop and marrying her on-again/off-again boyfriend. These details make Kay seem more sympathetic and more real, grounding the fantastic elements of the story.
The artwork by Nick Brokenshire, with colors by Triona Farrell and letters by Simon Bowland, manages a similar balancing act. Brokenshire proves equally adept at capturing the static beauty of the Isle of Man and in depicting the weird horror of the faerie realm. Farrell uses different contrasting palettes for both worlds, with the vibrancy of the twilight realm offering a firm divide against the stark reality of Kay’s life. Bowland also uses distinctive fonts for the Fair Folk, to subtly hint at their alien nature.
Dark Horse Comics rated this volume as appropriate for ages 12 and up. I think that might be a fair assessment of the story, which has nothing more objectionable than a bit of violence and a few curse words. The artist notes in the back of the book, however, feature some sketches of naked fairies that are a bit extreme for a T-rating. I would shelve this volume in the older teen or adult section just to be safe and since I think the story is more likely to appeal to older audiences, who can appreciate the full horror Mona finds in the future.
Cold Iron By Andy Diggle Art by Nick Brokenshire, Triona Farrell, Simon Bowland, Tom Muller Dark Horse, 2023 ISBN: 9781506730875
Publisher Age Rating: 12+
NFNT Age Recommendation: Adult (18+), Older Teen (16-18) Creator Representation: British, Irish, Scottish, Character Representation: British,
Teenage Mutant Ninja Turtles is a franchise that has many different meanings depending on your generation. For some, it was a dark comedy, parodying the sudden obsession with ninjas that infused comic book culture in the 1980s. For others, it was a silly syndicated cartoon, with a lot of awesome action figures.
There was a host of animated series, live-action movies and more comics which followed. All different timelines, but with generally the same characters. No matter what incarnation of TMNT you follow, Leonardo leads, Donatello builds machines, Raphael is cool but rude, and Michaelangelo is a party dude.
I had heard that IDW’s new TMNT comics were a fair attempt to put a more mature spin on the concept. Yet I had not read any of the recent series until Teenage Mutant Ninja Turtles: The Armageddon Game – Opening Moves. Having read it, I can say that what I heard was true, but this may be the most awkward entry point into the series I could have possibly chosen.
The Armageddon Game – Opening Moves is an anthology collecting six different stories from across IDW’s TMNT series. The only common link between them is that they all connect to the character of the Rat King. Rather than being some sewer-dweller with the power to control rats, this Rat King is a chaos god and part of a pantheon of deities who have played games with humanity since the dawn of time.
With his siblings growing tired of the game, the Rat King has decided to kick things up a notch by manipulating various players into bringing about the end of the world. Hence the title “Armageddon Game”. This is a solid set up for a fantasy story. Unfortunately, this explanation does not come until the book is nearly half over!
Before that, we get a prelude showing Rat King reveling in a destroyed New York City, a reprint of Teenage Mutant Ninja Turtles #84 (where the turtles show up to rescue some kidnapped children from Rat King) and the 2020 TMNT Annual. This story features Rat King taunting a recently resurrected and redeemed Shredder, who is determined to live a life of honor after somehow escaping Hell. This sets up the final two chapters, collectively known as “Opening Moves”, in which Shredder and his lover, the goddess Kitsune, explore the dreams of Rat King’s followers.
To describe this as convoluted would be putting it mildly. While I believe this anthology prints its chapters in order of release, the prelude feels like a non-sequitur. The story with the Turtles is good, but only serves to confuse things when it ends with Baxter Stockman deciding to run for Mayor and the next chapter opening with a description of how his reign has made life harder for Mutants in Manhattan. The writing isn’t bad, but it would save the reader a lot of trouble if it opened with the 2021 Annual story where Rat King introduces himself and the cast to the readers.
The artwork is similarly conflicted. There is a different art team on each chapter of this book. All of them are good artists, but there’s no real sense of visual unity to the story. This is often the case with anthology collections, but it is more vexing here where the book seems to be trying to relate a history, only to wind up jumping around in time.
IDW does not rate their comics, but I believe this volume to be on par with a T for 13 and up audience. There is plentiful action and adventure anf a few curse words, but no nudity or sexual content. The larger problems is that TMNT fans looking for a fun story will be more confused than amused by The Armageddon Game.
Teenage Mutant Ninja Turtles: The Armageddon Game – Opening Moves By Tom Waltz, Bobby Curnow, Kevin Eastman, Art by Pablo Tunica, Dave Watcher, Adam Gorham, Casey Maloney IDW, 2023 ISBN: 9781684059737
NFNT Age Recommendation: Older Teen (16-18), Teen (13-16)
Death is a natural part of life, and in fiction, death (or at least the personification of death) will often have a starring role. Sometimes, death isn’t just one person but an enterprise dedicated to getting souls to their final resting place, and that is the case in the universe of Grim, Vol. 1 and Vol 2. Written by Stephanie Phillips and illustrated by Flaviano, Grim is a journey through an imaginative, visually vibrant afterlife on a road paved with well-worn tropes.
At the dark heart of Grim is a reaper named Jessica Harrow. Most reapers are culled from humans who have died, but Jessica does not actually remember how she died or even what her life was before she became a reaper. As she begins to delve into her past, she soon finds herself hunted by her fellow reapers, but her reward is not going to be a peaceful journey to the great beyond.
Readers of dark fantasy and of the “chosen one” trope will find Jessica’s storyline familiar. She is apparently the only one who is capable of fixing what is broken in the natural order because of who or what she is. Vol. 1 has the moment when what Jessica thought she knew is upended, while Vol. 2 showcases her trying to stay one step ahead of the reapers pursuing her. While this basic element of the story is nothing new, Phillips does present some ideas that give it a fresh and vibrant coat of paint. Those familiar with Joseph Campbell and his hero’s journey might recognize Jessica’s companions and fellow reapers. Sardonic rocker Eddie provides the comic relief, while Marcel, the obvious straight man, serves as the group’s stalwart, brooding rock. What really stands out, however, is how Phillips reinterprets some notable entities like the Fates, making them colorful drag queens instead of cloaked hags..
They travel through a world that is beautifully rendered by Flaviano. The afterlife Jessica and her friends move through is full of shadowy stone arches and austere Gothic spires, scenery that is both alien and familiar. Even the scythes, the reaper’s traditional weapon, is given a visual upgrade that makes it look like it’s part of an ‘90s action figure’s accessories. Even the very pedestrian city of Las Vegas is bright and vibrant, a depiction befitting a city that is known for being a brightly colored jewel in a desert.
Grim doesn’t necessarily tell a new story, but it tells its very familiar story well. Fans of this book might have already enjoyed works by Patricia Briggs and Sarah J. Maas, or even YA fiction like that of Suzanne Collins. Its depiction of the afterlife puts it in dark fantasy territory, but Grim overall has the bones of a fantasy adventure.
Grim Vol. 1 and 2 By Stephanie Phillips Art by Flaviano BOOM! Studios, 2023 Vol. 1 ISBN: 9781684158829 Vol. 2 ISBN: 9781684159055
Publisher Age Rating: 16 years and up NFNT Age Recommendation: Adult (18+), Older Teen (16-18)