This graphic novel, infused with Filipino mythology, starts on a sad note. Mage and her companion Squalo live happily in the forest with her sorcerer father until they are attacked by monsters from Ventrolio. Her father’s final instructions sends her on a journey to find the Bakunawa, a guardian serpent of the oceans. The two practice hard to improve their skills and complete many side quests, leveling up their skills (and acquiring “monnies”). But as they near their goal, they find out that something is very wrong with the Bakunawa – will Mage be able to fulfill her father’s wish?
Although the plot sounds intense, the unique artwork actually makes this a very light-hearted story, albeit with moments of sadness and a few very scary monsters. Mage is a small triangle with short, dark hair and occasionally pops out arms to hold her curled magic staff. Squalo, her constant companion, is a plump, pink shark with an impressive battle axe (at least, until he breaks it, which is a different side quest!). As the two battle their way through a landscape in pastel shades of turquoise, deep violet, pink and yellow, stats bars and item holdings pop up to show their progress. When they battle Aswangs, terrifying monsters with bat-like wings, or everyday pirates with ceremonial masks, bars show up describing their moves “Squalo used slice and dice!” along with sound effects and damage counts. Periodic flashbacks to Mage’s life with her father are shown in gray shades. Mage and Squalo are not alone in the landscape; the various villages they visit include both people and mythological beings who show a variety of body shapes, skin colors in shades of yellow, traditional Filipino dress, and distinct personalities. One village, Tubero, is largely populated with tuber-like creatures. Most of the action takes place in and around Karagatan city, with a mixed population of humans and blue-skinned merfolk, who have fins in place of their ears and gills on their necks. Some women, including the brave Captain Italon who takes Mage and Squalo on the final leg of their journey, have pale skin as well as fin ears and gills.
The plot also includes an environmental message; Bakunawa, the guardian of the ocean and of the turtles, is angered by the destruction of the turtles. Not all the problems stem from Ventrolio and the nightmares and monsters he creates; some are caused by greed and disregard for Bakunawa’s creatures and her ocean. It’s not necessary to be familiar with Filipino mythology to follow the story, although it’s fun to research the stories and creatures that inspired the book.
It’s not often that a book comes out that’s so unique it doesn’t have a read-alike; the publisher’s description suggests it for fans of Hildafolk but it has a very different feel to me. I think readers who have enjoyed the Press Start! series will like the video game style of the fights and stats and readers who like adventure and fantasy but want something lighter than most graphic novel fantasy-adventures will enjoy this. Hand to kids who enjoy humor, action, and adventure but prefer to avoid intense, world-breaking plots with a lot of emotional push behind them. Readers who enjoy mythology from different cultures will also be delighted with this gently humorous fantasy.
Squalo & Mage vs. the Rage of the Bakunawa  Vol. 1 By Kara Bodegon-Hikino Harper Collins Harper Alley, 2026 ISBN: 9780063056428
NFNT Age Recommendation: Middle Grade (7-11) Creator Representation:Â Filipino,
Most of us have eaten some kind of instant noodle, whether that’s ramen, microwaveable mac and cheese, or something else. Some of us have modified instant noodles with other ingredients: adding veggies or an egg, for instance. Robin Ha’s book is here for people who want to get fancier and more adventurous, all with the starting point of a humble noodle package.
Instant Noodles and Beyond begins with a comic book guide to ramyeon (the Korean word for ramen). It briefly covers the history of instant ramyeon, how it’s made, and its nutritional profile before shifting into cookbook mode: after a few pages of recommendations for staple ingredients to have on hand, the book dives into its many clearly and cheerfully illustrated recipes. There is a section for ramyeon soups, one for brothless ramyeon (like stir-fried noodle dishes), and one for cold ramyeon recipes. Then there’s Think Outside the Bowl, with instructions for using instant ramyeon in dishes ranging from popcorn to puffed rice treats to scallion pancakes. This section also includes some recipes using boxed macaroni and cheese.
The recipes – most of which make one or two servings as written – are inspired by cuisines from all over the world, with everything from Shrimp Alfredo Ramyeon to Pad Thai Ramyeon to Elote Mac and Cheese. Occasionally, there will be a short comic about the historical or cultural background for a specific recipe. Scattered through the book are a few longer comics (usually still just a page or two) that tell fun personal stories, like one about the author’s friend who hosts ramyeon parties.
The comics that illustrate the recipes are drawn in a realistic style, which makes them useful and informative: they include pictures of the packages of recommended brands of ramyeon for each recipe, and they clearly show how to prepare the meat, veggies, and other ingredients. The comics at the beginning of the book get a little more whimsical, with talking ramyeon packs, a cartoon cat cooking, and more.
As a cookbook, this has a fun and novel premise: make your instant noodles fancy! Of course, two major appeal factors of instant noodles are that they are fast and easy to make, and that situation changes somewhat once you have a recipe that requires adding a bunch of other ingredients, which often have to be diced or otherwise prepared. But many of the recipes are still fairly simple, with peppy and straightforward instructions that make them feel accessible, and those other ingredients can add significant nutritional value as well as flavor and texture. Hand this cookbook to inexperienced cooks looking to expand their recipe rotation, or to anyone who likes noodles and wants to try something new.
Instant Noodles and Beyond A Comic Book with Recipes for Souped-Up Ramen, Mac & Cheese, and More By Robin Ha William Morrow / Harvest, 2026 ISBN: 9780063437142
NFNT Age Recommendation: Adult (18+), Older Teen (16-18), Teen (13-16), Tween (10-13) Creator Representation:Â Korean,
It’s a common enough joke that we’ve heard it in a bunch of movies and series (television or streaming), but this was a new way for me to get hooked. Apparently, an FBI agent is barred from resignation or retirement if there is a threat to national security.
So begins the mystery of No Man’s Land.
Set in 1963, FBI Agent Collins – on the day he decided to deliver his resignation letter – is called by the director to assist in solving a strange case. The body of a woman is found in the middle of an ice bridge that connects the USA and Russia (the Diomede Islands); no clear jurisdiction has been established. The bridge lasts for about three months of the year, and Agent Collins is suddenly forced to solve a murder mystery. Can he and KGB agent Fiodrow work together to tie up loose ends? The clock is ticking. Not just because the ice bridge will soon melt, but also from the tense and fragile relationship between two nuclear superpowers.
This is an excellent, almost noir-y kind of book and it’s just the first one! The illustrations are lifelike and gritty with minimal color and a smart use of inkblots, perhaps to evoke bureaucratic paperwork or blood stains (or both). The writing lives in the dramatic close ups of the eyes and faces of the characters, evocative and emotional. The images as a whole are very painterly with many opportunities for dramatic lighting and sunbursts. The author/illustrator even put in some cover variations that pay homage to many famous movie posters, so that was a fun bonus at the end of the read.
Like a lot of thrillers, the story is dense, but I feel that’s warranted by the narrative. The reader can do their best to follow along and sort out the facts in a way that makes sense, or just keep reading forward with anticipation to see what comes next.
I thoroughly enjoyed this and I hear there’s a movie deal in the works. This is not a book for young children, certainly. Though there is nothing particularly graphic depicted in this installment of the series, there are a few corpses and war and violence continue in the background.
Folks who enjoy True Detective, the Fargo series, and The Terror will likely enjoy this as well.
No Man’s Land By Szymon Kudranski Image, 2025 ISBN: 9781534333604
NFNT Age Recommendation: Adult (18+), Older Teen (16-18), Teen (13-16) Creator Representation:Â Polish, Character Representation:Â Russian,
A murderous cowboy, monstrous bugs, characters and places that may or may not exist—all this and more waits within the pages of this strange and unsettling anthology collection.
Created by Dustin Weaver and with the additional talents of Jeremy Barlow and D.J. Bryant, The Juniper Lodge collects 5 stories from Weaver’s anthology series PAKLIS, also released by Image Comics. Though tonally similar, each episode stands entirely on its own, making this a perfectly viable entry point for any reader not familiar with Weaver’s work.
Though “the Juniper Lodge” story sits at the heart of the collection, the first entry brings readers back to the wild west, where a gun demands sacrifice and a man facing execution finds that his hopes of salvation may come drenched in blood. Each new narrative delivers a surreal mix of body horror and monsters alongside mystery, fractured realities, and unraveling psychological uncertainty among characters struggling to separate the real from the fantastic. The stories embrace their own ambiguity, leaving a great deal unresolved by each finale and stranding the reader amidst the grotesqueries of each new world. With all three writers taking the lead at various points, some stories offer shades of Kafka while others play out with more noir tones. There are flashes of superhero lore, and visual elements of scifi and cyberpunk woven throughout. But even with all the strangeness unfolding across each page, the core themes remain close to characters in crisis, each reckoning with a world that is not what they once believed it to be.
While the writing rotates hands, Weaver creates the visuals across each new chapter. The realism of the art shifts between stories, with some more polished and others feeling more textured on the page. Further capturing the tone of the volume, Weaver plays with color palates and perspectives to sometimes change and sometimes distort the reader’s experience. One scene may appear normal; a few panels later, we’re confronted with bulging eyes, twisting hallways, a floating grin that lingers where a stranger once crouched. Weaver’s art establishes the familiar and then breaks it, luring the reader into the horrors. The volume also ends with some bonus content, exploring the comics industry and what it takes to make the leap from big superhero titles to a book like this, providing insights into Weaver’s artistic journey.
Image gives The Juniper Lodge a Mature rating. There’s violence and death, graphic nudity, sexual content, and horror imagery aplenty over the course of the five stories, so this one is more suited for adults. This collection offers a fascinating trip through a series of vivid worlds and distinct characters. As is sometimes the case with anthology comics, the pieces of Juniper Lodge may feel undeveloped, leaving readers searching for a coherent whole. The stories do not resolve neatly, and some feel cluttered with too many moving pieces and big ideas to follow as effectively as I would have liked for myself. But for any reader who wants the blend of science fiction, mystery, and horror wrapped up in nightmare landscapes where nothing is certain, The Juniper Lodge will provide a memorable ride. It will likely have the most appeal to readers who have enjoyed Prince’s Ice Cream Man or Walsh’s The Silver Coin—and possibly some of Junji Ito’s shorter works alongside.
In the end, The Juniper Lodge was a bit too abstract for my tastes, but no one can accuse the volume of being boring. For the right reader, I expect these five stories could be exactly the sort of portal they’re looking for.
The Juniper Lodge By Dustin Weaver, Jeremy Barlow, and D.J. Bryant Art by Dustin Weaver Image, 2026 ISBN: 9781534331020
This sweet story follows Max, an awkward and lonely axolotl. First, Max explains where he lived and how he was suddenly taken from there because his home was being destroyed by construction. He now lives in an aquarium with other underwater folk and has to attend his first day of school. He’s nervous, to say the least!Â
The friendly teacher, a turtle named Mrs. Tortuga, helps Max get settled in. She gives him an unusual assignment–tell other kids about what it’s like to be an axolotl. As Max struggles to think of unusual facts that might be fun, he plays ball for the first time with two classmates and the ball gets stuck in a cave. The classmates say leave the ball–the cave is just too scary with the growling beast living there! When Max braves the cave by himself he makes a discovery that changes how he thinks about himself and his species.
The artwork is bright and engaging–plus it has an easy enough style for children to replicate on their own. Many kids can relate to Max–a new fish in a big pond. It is refreshing to have a socially awkward protagonist who stays true to himself. I especially liked that he admits to having a hard time remembering names–I can relate!Â
There are fun facts about axolotls and other aquatic creatures sprinkled throughout the graphic novel, which will get kids invested in learning more about these wondrous creatures. Overall, a must-have for an axolotl and socially awkward kid who feels out of place and scared of change. Max is a great protagonist for kids to relate to, and I look forward to continuing the series!Â
This series is best for fans of Narwhal & Jelly and Froggy: A Pond Full of Pals!
Max, A Little Axolotl By Joey Spiotto Scholastic, 2025 ISBN: 9781546169451
Company Age Rating:Â 7-10 NFNT Age Recommendation: Easy Readers (5-9)
Quinn and Kenzie have been stepsisters their whole lives, and we meet them as they hide out in the middle of their parents’ loud argument (rendered as indecipherable words in angry red bubbles). The morning after brings the arrival of Gramma Diana, Kenzie’s dad’s veterinarian mother. In hopes of allowing her adult son and his wife time to sort through their problems, Gramma offers to take both girls to her house in the Outer Banks to spend the summer.Â
Once at the beach house, the girls find some solace in the ocean and its inhabitants, and they become fascinated by the wild horses that roam the beach there, too. But of course they can’t avoid what is happening to their family forever.
The girls are close, but have their own differences and interests – and their own fears about what will happen when their parents inevitably separate. Smith’s illustrations at the oceanside home of Gramma have a warmth that contrasts with the summer storms outside and allows the reader to feel the haven this place becomes for the girls from their family’s crumbling security.Â
Kenzie throws herself into discovering shark teeth, rocks, and fossils in the sand as a distraction from her heartache. Meanwhile, Quinn keeps her crush on her friend, Willow, a secret from her sister while revelling in anger at their parents. They both fall in love with a newborn foal, whom they name Starling. When they can’t sleep at night, they sit on the porch together and share silences and worries.
Every expressive panel beautifully captures the feeling of a summer at the beach, and every moment between the sisters is heartfelt and moving. Smith’s artistic style is intimate and warm, giving the sense of being welcomed into this cozy space with the sisters, their grandmother, and Gramma Diana’s little dog, Toby. All main characters appear white; one of the sisters, Quinn, is romantically interested in a girl.Â
Best for middle-grade readers and older, Midsummer Sisters is a touching read for fans of realistic fiction by Raina Telgemeier, Lucy Knisley, or Faith Erin Hicks.Â
Midsummer Sisters By Niki Smith Scholastic GRAPHIX, 2026 ISBN: 9781546128946
Company Age Rating:Â 9-12Â
NFNT Age Recommendation: Middle Grade (7-11), Tween (10-13) Creator Representation:Â Queer, Character Representation:Â Lesbian, Queer,
In this sequel to Meems & Feefs: Ferrets from Planet Ferretonia, Meems & Feefs: The Council of Ferrets, Meems repairs the travel opal and opens a portal to return him and Feefs to Planet Ferretonia and brings Liza along for a visit. However, Meems and Feefs are in quite a bit of trouble due to creating and using banned technology and so must answer to the Council. Together, the three of them uncover more of the mysteries of the banned ancient technology of Ferretonia and Meems’ missing mentor…
Cooper’s world-building is incredibly detailed for a whimsical fantasy graphic novel series for children. The premise of a young girl meeting cute intelligent ferrets is a good one no matter what, but Cooper has developed a full society for her ferret characters as well as depthful lore that is revealed in parts throughout the story. Still, the premise is easy to follow as the human character Liza serves as the reader’s liaison to Meems and Feefs’ world.Â
Liza is more than just a projection of the reader though. The majority of the first Meems & Feefs book took place on Earth, and the reader was introduced to Liza’s life, and it seems like there is more to be revealed about Liza and her life back on Earth. Liza’s development takes a backseat to the ferrets and the revelations surrounding Ferretonia in this volume, so hopefully future volumes will explore her and some of the Earth characters a little bit more.
The art in Meems & Feefs is perfect for its charming and fantastical story. Cooper’s work is the epitome of a story made for the graphic novel format. Previously, Cooper worked as an Art Director for the animated web series Simon’s Cat, and that animation experience serves her well as a graphic novelist. Her dynamic panels pack a lot of movement into each page without being overwhelming. Her characters are expressive and unique – she is able to make each ferret individuals not only with physical design but with facial expressions as well. They are fully realized characters with their own emotions and motivations. There is one sequence in which Meems and the character Leeloo are trying to escape, and the reader can almost hear their banter instead of simply reading it due to the combination of Cooper’s panels and word bubble placements as well as the characters’ movements. Though the graphic novel format is perfect for the story, it almost feels like an animated series due to Cooper’s mastery of sequential art.Â
The publisher’s age rating for The Council of Ferrets is ages 10-12 and Grades 3-8. It definitely will appeal to that age range, but older teens and some adults who like a magical adventure with touches of whimsy and humor will enjoy Meems and Feefs’ adventures with Liza. The adventure is ongoing, so it is beneficial for readers to have read Ferrets from Planet Ferretonia  before reading The Council of Ferrets, andhopefully their tale continues in future volumes. The Meems & Feefs books would make great additions to libraries with juvenile readers looking for a funny but intriguing fantasy series.
Meems and Feefs: The Council of Ferrets By Liz Cooper Andrews McMeel, 2025 ISBN: 9781524876715
Company Age Rating:Â Ages 10-12
NFNT Age Recommendation: Middle Grade (7-11), Teen (13-16), Tween (10-13)
One click and this new dimension opens. A panel is the threshold to a dimension of gutters and splash pages. A dimension made of ink and Kirby Krackles. A world where a madman writes of comics and graphic novels. You are about to enter No Flying No Tights.
News From The Fallout is a macabre delight. Any fans of the Twilight Zone or old school creature features looking for a fast paced adventure might find their fix with this mini-series. From the creators Chris Condon (Ultimate Wolverine) and Jeffrey Alan Love (The Thousand Demon Tree), News From The Fallout is a nonstop sprint of a story. This miniseries is set in 1960s Nevada and follows a private in the U.S. Army named Otis Fallows, after a nuclear bomb test goes horribly wrong.
Now, with no disrespect to Chris Condon and the script, this series is carried by Jeffrey Alan Love’s art work. It really is something to behold. It exists as some sort of combination of CRT TV static and shadowpuppetry mixed with pages of background lore. Love conveys just enough detail for your brain to fill in the rest of the horrific details. He’ll show the row of fangs in shadow and the reader can imagine what else it’s hiding. There’s a narrative focus on ash and he takes that opportunity to make every scene feel shrouded in ash as well as emulate the 50s and 60s television technology with a grayscale color palette. It really sets the mood for a Cold War era monster thriller, a haunted nuclear nightmare.
While Love’s artwork is probably the best selling point, Chris Condon’s script is no slouch. Given the limitations of a narrative in six issues, Condon makes every word count. He gives each of Love’s silhouetted characters a distinct voice, making up for the lack of clarity in Love’s chosen style. Along with tight and efficient characterization, Condon created a story propelled by its own moment. Each scene crashes into the next, usually with a great amount of violence. At the beginning and ending of every issue there is background information in the form of within-universe media like menus or redacted military orders. Condon uses these glimpses into the goings on in Atomic Alley to ground the story in some form of reality.
For any librarians looking to expand their adult graphic fiction or science fiction selection, this isn’t a terrible pick. This would be right at home in a read-alikes display with Ray Bradbury or Harlan Ellison. Image comics gives no listed age rating, but I would recommend this to mainly adults based on the horror and violent elements of the entire series.
News From the Fallout  By Chris Condon Art by Jeffrey Alan Love Image Comics, 2026 ISBN: 9781534335745
Sara’s parents are traveling for work this summer, so she’ll be staying with her aunts while all her friends go to drama camp together. She’s disappointed, but trying to make the best of things. After all, Sara’s family is moving soon, and maybe being in a new place will help her get some practice at making new friends.
But as it turns out, Sara’s aunts live on an island, a boat ride away from the closest neighbors. And it’s not just any island: once you pass through the fog that surrounds it, things start to get magical. Here, trees and rocks and even the wind seem to have personalities. And animals can talk—including her aunts’ two friendly, chatty dogs, who can’t wait to spend the summer with Sara. So maybe she can still practice making new friends. They just won’t be humans.
That isn’t easy, at least at first. Sara is supposed to help with chores (like cleaning the chicken coop) and learn new skills (like paddling a rowboat to nearby islands), and she feels like she’s failing at everything. She doesn’t want to admit she’s struggling, which means she can’t ask for help. Finally, Sara realizes that you don’t make friends by pretending things are fine when they aren’t—you have to be honest, be yourself, and accept help. That’s when the magic really starts happening.
Small Magics is a charming story about a girl who goes from feeling lonely and adrift to connected and capable. The island setting is both whimsical and immersive, with lots of little magical twists for Sara to learn, and lots of settings visited and revisited enough for them to feel like real places. The dogs—who are the characters Sara spends the most time with – are kind and fun-loving, with a bouncy energy that feels very dog-like, but also each with their own hobbies, interests, and fears. They are especially excited to have another human around because, despite accommodations that Sara’s aunts have made, lots of things in their world are still easier to navigate with opposable thumbs. (For instance, dogs can’t row boats. Though one of them can, if absolutely necessary, use the outboard motor.) But of course, there is also plenty they can do that humans can’t, and we get glimpses of their particularly doggy senses and sensibilities.
The artwork is colorful and feels casual even while sometimes being quite detailed. The poses are active and expressive, making good use of postures and the dogs’ ears as well as regular human facial expressions. The outlines are often loose, sometimes barely there, but the colors keep everything clearly defined, and their brightness adds to the art’s playful energy. Much of the creator’s art experience is in background painting, so it’s not surprising that the book has some lush, beautiful settings and backdrops.
Small Magics is a sweet read with humor, heart, and an inventive fantasy setting. Hand it to fans of cozy fantasy or anyone who likes gentle Studio Ghibli vibes.
Small Magics By Emily Tetri Macmillan First Second, 2026 ISBN: 9781250855640
Company Age Rating:Â 8-12
NFNT Age Recommendation: Middle Grade (7-11), Tween (10-13)
Ross’s Murray’s Bedford Street is an often bleak, sometimes funny, but quietly compelling look at the lives, loves, and losses of a group of characters united by their proximity to a single street.
Opening with a short sequence aptly titled Roadkill, Bedford Street immediately sets its somewhat grim tone which is nevertheless run through with bursts of dark humor. From there, the book transitions to the first full story of the collection—that of an alcoholic father entrusted with taking care of his teenage son for the weekend. He sips drinks and searches for shared interests as his son unleashes rage issues on a battered grill in the yard. Much of this opening story is told in visuals, but Ross works a great deal of character and connection into the way father and son move through their shared space—each unsure exactly how to exist on their own or communicate with the other. It’s an effectively human story, full of relatable uncertainty and capped with bittersweet moments of love and connection.
Each story that follows shares similar threads of deeply flawed people trying their best, through moments of strength and often moments of failure. A nurse debating whether to intervene in a domestic disturbance, two brothers navigating life after an accident, a man trying to restart life after release from prison—the stories are quiet, but they are earnest and honest in capturing all the rough edges of their subjects as the lives of the Bedford Street residents continue to unfold.
Ross brings a deft hand to each vignette, crafting a compelling character arc, and blending natural dialogue with powerful visuals to capture the heart of each short story. Like any collection, some are likely to land with a reader more than others, but the range of characters feels united by the tone of the overall book. In each, it feels as though Ross is looking to understand the central characters and bringing the reader along on the experience. Some make terrible mistakes that upend their lives and the lives of those around them. Others are caught in difficulty through no fault of their own. Regardless, Ross’s delivery doesn’t feel as though it seeks to pass judgment on this collage of lives. They are simply complicated, and through the choices they make, they will be forced to face the consequences, whatever those may be.
Matching this writing, the art has a simple realism to it. There are plenty of details to take in, but Ross’s visual style strips away the noise to focus on scenes—on expressions and quiet moment as they occur. Different colors dominate the palate depending on the nature of the sequence, but the subdued shades interplay with light and shadow to build panels that feel worn and lived in, but which also hold the eye as these characters pass their days.
Fantagraphics rates Bedford Street for 16+. The stories are all thematically mature, but some are more acceptable for teenage readers than others. While certain of the mature elements occur infrequently, the book does include strong language, death, suicide, injury to humans and animals, substance use, strong sexual content, and graphic nudity among its content concerns. Between this and the overall subject matter, it will have strongest appeal with adults. Overall, for readers who like more literary works, Bedford Street is a generally quiet examination of complex characters and a range of themes. There isn’t a strong narrative tissue connecting the stories to each other, but a definite emotional arc runs across the collection and these characters who ultimately seem to (mostly) be doing the best they can with a myriad of imperfect situations. It’s a striking book that deserves a place on any shelf where it will be appreciated.
Bedford Street By Ross Murray Fantagraphics, 2026 ISBN: 9798875002625