• About this site
    • About
    • Staff
    • Comment Policy
    • Our Header Images
    • Review Copies and What We Cover
    • The Suggestion Box
    • FTC Disclosure
No Flying No Tights
  • Comics 101
    • Start here!
    • Ask the Comics Librarians
  • comics
  • manga
  • anime
  • Browse
    • Our Starred Titles
    • Our School Titles
    • By Intersectionality
    • By Creator
  • Lists
    • Staff Picks
    • Classic Fantastic
    • Core Collection Lists
    • Must Have
  • Send Us Review Copies
Select Page

Rare Flavours

by Jerry | Dec 11, 2024

Food and filmmaking mixed with philosophical musings on life and art drive the narrative flow in Rare Flavours, a delectable foray into the cuisine of India ensconced in all its sumptuous splendor and glory. Written by Ram V and illustrated by Filipe Andrade, the creative team behind The Many Deaths of Laila Starr, this graphic novel delves into the fine aesthetics of food while espousing upon larger than life observations, somewhat reminiscent of the leisurely style of Louis Malle’s My Dinner with Andre.

The story begins with Rubin Baksh, who upon discovering that Chef Anthony Bordain has died, embarks on an excursion of culinary proportions to share his love of food with the world. Along the way, he recruits a young college student named Mohan to accompany him in hopes of capturing the sights and tastes of his passion in a documentary. Little does Mohan realize that Rubin is actually a forest dwelling demon in disguise named Baksura, and that a pair of hunters are on the trail of this man-eating demon from the annals of Hindu mythology.

While the plot detracts from a standard structure of conflict, climax, and resolution, intricate details of Indian cuisine rise to the forefront. From the delicate aroma of masala chai and spicy richness of mirchi to the chunky succulence of raan and savory comfort of triple Schezwan rice, each chapter introduces a unique Indian fare, integrating recipes into the panels and illuminating side notes and stories with folkloric insight. Meandering from one locale to another, the fluid scenes meld red and orange simmering color tones, producing a mixture of sceneries cast in wide-angle shots spanning double-page spreads depicting vast desert landscapes and food and spice markets. This culinary travelogue resonates with a singular purpose in mind as summed up by Rubin: “To have shared my view of the world with one more person and to see them changed by it. To see them evolve.”

Although loosely constructed in terms of plotting, Rare Flavours excels in its unique exploration of the ingredients and dishes so commonly cherished in Indian cuisine, rendered through the narrative voice of an ancient demon who speaks with lyrical gentility. As such, this gastronomical meditation, enhanced by cinematic and mercurial shots replete with the sights and flavors of India from food carts to restaurants, will enrich adult graphic novel collections and serve up a savory, visual feast for the soul.

Rare Flavours 
By Ram V
Art by Filipe Andrade
BOOM! Studios, 2024
ISBN: 9781608861538

NFNT Age Recommendation: Adult (18+)
Creator Representation:  South Asian,
Character Representation: South Asian, Hindu ,

Grim, Vol. 3

by James | Mar 13, 2024

The story of Grim, a supernatural voyage through the underworld and into one’s self, is as methodical as a gravedigger moving earth, adding its plot points one shovelful at a time. Volume 1 introduced the main characters, in particular Jessica Harrow, a Reaper whose main job is to ferry souls to the afterlife and who’s just discovered her father is literal Death. It also introduced the main conflict of the series, that of an afterlife uprising that threatens to upend life and death. Volume 2 widens the mythology of this universe, such as the drag queen muses who take their lifeline-cutting scissors to gender stereotypes. Volume 3 of writer Stephanie Phillips and illustrator Flaviano’s tale takes Jessica and fellow Reaper Eddie to literal Hell.

Having just escaped their confinement, Jessica and Eddie decide to rescue their friend Marcel, another fellow Reaper who was sentenced to eternal damnation for what he’s done in life. The Hell they journey into is nothing like Dante’s structured descent. Rather, all three get to experience their own personal hells, ones they may or may not be able to escape from. Meanwhile, a new villain has received a magical entity that will help her tear apart the barriers between the living and the dead.

This trip into the three friends’ personal hells makes up much of the book and provides most of its appeal. The fact that it is a personal hell lets Phillips peel back the layers of these characters and show the audience what makes them tick. Even as Phillips reveals each characters’ unique insecurities and personality flaws, they fit into their established roles: Jess, the stalwart heroine; Eddie, the wisecracking former rock star; and Marcel, the dour writer. The story of Annabel’s full ambitions offers this tale some extra meat, but perhaps not enough to make her motivations clear.

Phillips’ story also has the benefit of taking place within Flaviano’s striking visual style, injecting each character’s experience of hell with everything from surreal imagery to body horror (this along with panels that reveal Marcel’s backstory and the act that essentially got him damned). Flaviano includes items that mark this book as a dark fantasy/horror, like scythes glowing with magic and a kind of symbiotic growth that would give Marvel’s Venom pause.

Grim, Vol. 3 moves the overall story of the afterlife uprising along well enough, but the detour through hell is where the most interesting things happen, largely thanks to the relationship between Jessica and her friends. It seems like the eventual Volume 4 will perhaps be the climax of the series, but there may also be another side quest for the three friends to undertake. Nevertheless, I will most likely read Volume 4, if and when it’s produced.

Grim, Vol. 3
By Stephanie Phillips
Art by Flaviano
BOOM! Studios, 2024
ISBN: 9781608861460

NFNT Age Recommendation: Adult (18+), Older Teen (16-18)

Eve: Children of the Moon

by Josh | Dec 21, 2023

After saving the world, what does it take to build a new one?

Boom! Studios presents the sequel to 2022’s Eve from Victor LaValle and Jo Mi-Gyeong. Children of the Moon finds Eve, her sister/clone, and Wexler trying to reestablish society in a world reborn, but without the guidance of Eve’s parents and with societies of rescued children scattered across the country coming to terms with the fact that the world is theirs to shape. When one known outpost fails to respond to attempts at communication, Eve and the others decide to pay a visit for themselves.

What they discover is a group known as the Children of the Moon, led by Selene. Cut off from the world, Selene and the children in her care have faced violence and it has changed them. They demand Wexler’s head as justice for past crimes, and Eve finds herself in a struggle she never expected to face—against the very people she believed she had saved. And when a new AI awakes with protocols of its own, everyone involved will face the possibilities of a world they don’t recognize.

LaValle returns to writing this sequel with many of the same themes that defined the first one while expanding on the world in new and unexpected ways. What is the world adults leave to their children? Going deeper into some of the questions established in the first volume, LaValle centers a coming-of-age story of children who have faced violence and trauma and now must each find their own way to grow beyond their pasts. Into this, he weaves questions of identity between Eve and her sister—each trying to define themselves apart from the other—and hard ideas of justice and forgiveness for past wrongs and current allies. This brings together layers of complex storytelling all wrapped up in a dynamic sci-fi survival thriller written for teens and adults alike to enjoy.

With vibrant color and action, Jo Mi-Gyeong and the rest of the visual team brings Eve and the others to life once more as they venture into the harsh and snow-covered landscapes of a brand-new territory. From the horrors of the diseased adult monstrosities to the mysteries and terrors of AI to the deep emotion of children forced to come of age far too soon, Mi-Gyeong balances a bright and somewhat cartoon style with enough grounded realism and tangible detail to keep the story tethered in reality and landing the emotional beats when they come.

While it is a sequel and functions best with an understanding of the events in the first volume, Eve: Children of the Moon offers enough of a standalone story with embedded recap that a new reader could begin here without a great deal of difficulty. Yet again, there are some intense themes and mild horror elements, but the story and visuals overall are perfectly acceptable for readers aged teen and older.

Overall, while there are a few beats and pacing elements that don’t land quite right as delivered, Eve: Children of the Moon is largely an ambitious and successful successor to the first volume. Balancing a variety of complex themes alongside an exciting and intriguing narrative, the creative team clearly cares about the lives of the characters they have created and have something to say about our world, even as they introduce us to another.

Eve: Children of the Moon 
By Victor LaValle
Art by Jo Mi-Gyeong
BOOM! Studios, 2023
ISBN: 9781646688760

Publisher Age Rating: 14+
NFNT Age Recommendation: Older Teen (16-18), Teen (13-16)

Creator Representation: 
Black, Korean
Character Representation: Black

Alice Ever After

by Matt | Dec 20, 2023

When she was a little girl, Alice visited Wonderland and had many wonderful adventures. She also made many friends. Unfortunately, as she grew older, Alice found it harder and harder to return to Wonderland. She also found more and more need to escape from the harsh reality of Victorian England, a distant father, and a family that only cares about her in regard to how she improves their social standing.

Alice’s need for something stronger than mushrooms to open the doorway to Wonderland leads to a life of crime and a growing addiction to strong drugs. This, in turn, leads Alice to commit herself to an insane asylum, not knowing her father was already considering such steps to cover up his own dark secrets. Unfortunately, the asylum holds new yet familiar dangers, leaving it uncertain that Alice will get the help she needs, or the permanent path to Wonderland she dreams of.

Alice Ever After is not the first graphic novel to offer a dark, twisted take on a classic Childrens’ story. It is not even the first graphic novel to offer a dark and twisted take on Alice in Wonderland. What it lacks in originality, however, it somewhat makes up in execution.

Best known for his work as an artist, Dan Panosian has been writing more in recent years. He provided some of the covers for Alice Ever After, and drew the intricate sequences set in Wonderland. For the most part, however, his duty here is to tell the tale and write the script.

There is a good deal of wit to the story, but Panosian does little to break the mold. One twist of note is that there are characters in the real world who correspond to Alice’s fantasy life in Wonderland, like her ever-smiling drug dealer becoming the Cheshire Cat. Curiously, there are also characters who are clear analogs of classic Wonderland characters, who are totally absent from Alice’s dreams. The corrupt head of the Asylum, for instance, is clearly meant to be the Queen of Hearts.

Unfortunately, little is done with this idea beyond suggesting that Alice’s adventures are the result of emotional neglect as a child and drug abuse as an adult. Panosian nails the execution, but the story is still sadly predictable, with no possibility that Alice really is traveling between worlds. Given that, I fear Wonderland enthusiasts are not likely to enjoy this story. The overall tone is more depressing than horrific. This is sadly true even in the later chapters, as the perils of the asylum are revealed, along with the dark secret that may have prompted Alice’s creation of Wonderland in the first place.

The artwork, at least, is well done. Giorgio Spalletta perfectly captures the mundane terrors of a Victorian asylum. And while I may quibble with Panosian’s story, I have no complaints about his art. Alas, that is not enough to save Alice Ever After. It is not a badly told tale, but it does nothing new with the Wonderland world and I question its ability to satisfy its target audience.

Boom! Studios has not given Alice Ever After an official age rating. I would suggest it is best read by Older Teens and Adults. While there’s little in terms of content to make it inappropriate for younger teens, I think the nuance of the horror elements are best appreciated by older audiences and readers who are wise beyond their years. Under no circumstances should this be read to children as a bedtime story!

Alice Ever After  Vol. 
By Dan Panosian
Art by  Giorgio Spalletta
BOOM! Studios, 2023
ISBN: 9781684158850

Related media:  Classic to Comic

NFNT Age Recommendation: Adult (18+), Older Teen (16-18)

Character Representation:  Addiction, Ambiguous Mental Illness

Damn Them All

by Josh | Nov 3, 2023

Gotta’ catch them all—“them” being a host of ultra-powerful demons set loose on earth and now largely under the control of an assortment of criminals, altruists, and opportunists. What’s the worst that could happen?

Boom! Studios brings us the opening volley in a new series from Simon Spurrier and Charlie Adlard. In voice over and flashback, the story opens with an introduction to Ellie and her uncle Alfie. Young and naïve, Ellie convinces her uncle to show her a summoning—an act he reluctantly agrees to. The moment… doesn’t go great, but no one dies and it begins Ellie’s introduction to an occult world of magic, angels, demons, and hierarchies far beyond human understanding jotted down in conflicting grimoires and notes scribbled by long-dead madmen.

Twelve years later, Ellie is not the naïve youngster she once was. Other things have changed, too. Alfie is dead, and the circumstances may not be so simple as they first appeared. More immediately, demons, once only summoned by complex rituals, are suddenly appearing at the beck and call of low-level gangsters with only the most basic understanding of magic. Something has changed. And so Ellie sets off with those few people she somewhat trusts, her trusty claw hammer, and all the magical knowledge at her disposal to figure out what happened to Alfie, stop the demonic rampages across the city, and send every one of these beings back to the abyss—even if she has to exorcise each one of them herself.

If only it were that simple.

In Spurrier’s hands, Damn Them All quickly embraces a richly textured mix of noir, dark urban fantasy, and horror. The characters are sharp, the landscape is gritty, and the action draws the reader deeper into this world where there is always some secret or paranormal mystery waiting to be revealed. Not every comic that takes on this scope of storytelling and worldbuilding manages to pull it off, but Spurrier clearly has a handle on the script and the medium to balance all the elements at play here. It’s sometimes a little tricky to keep track of all the players and developments, but the writing quickly brings it all to life and stays strong from start to finish, with snappy dialogue, careful management of time and character jumps, and a bold story that’s only getting started. As great as the demon-hunting adventure is, Spurrier takes the time to go deeper, giving us insight into the complexities of this world and characters, even as incomprehensible beings throw down in the street outside.

Hand-in-hand with Spurrier’s writing, Adlard’s illustrations do a fantastic job creating this world and these characters on the page. With realism that leaves room for stylization, the visuals feel rough and grounded except when reality is interrupted by supernatural forces. As the story continues, these two planes of existence become readily intertwined, as colorful magic courses along gritty back alleys and blood-stained crime scenes. The characters are distinct and diverse, with each page and panel engaging to look at, as investigation moves to action and back again—interspersed with ongoing narration from Ellie and other key characters.

Boom! does not list a specific age rating for this title, but Damn Them All is clearly written for adult audiences. There’s consistent strong language that those familiar with more British styles of cursing may not be surprised by—as well as graphic violence and disfigurement, drug use, and adult situations. The comic has a horror edge to it, but there’s a dark humor running through much of the story that lightens the impact somewhat. The marketing draws an unsurprising comparison to the character of John Constantine, and readers familiar with that brand of gritty but snappy dark fantasy should have an idea of what to expect here. In final summary, Damn them All is not for every collection—but if your readers like mature paranormal noir, Spurrier, Adlard, and the rest of this creative team have created an excellent first volume of a story that should not disappoint readers looking for a complex antihero who’s willing to throw a demon prince through a window just because she’s having a bad day.

Damn Them All 
By Simon Spurrier
Art by Charlie Adlard
BOOM! Studios, 2023
ISBN: 9781684159116

NFNT Age Recommendation: Adult (18+)
Creator Representation:  British
Character Representation: British

The Approach

by Josh | Oct 3, 2023

A massive blizzard, a missing plane, a group huddled together to weather the storm—and the thing that has begun hunting them.

From Boom! Studios and the creative team of Jeremy Haun and Jason Hurley with Jesús Hervás and Lea Caballero comes The Approach, a horror story about surviving the unimaginable when there is nowhere to run. The story opens with Mac, Abi, and the rest of the employees at a rural airport on the verge of shutting down in the face of an onslaught of winter weather. Things are difficult enough when they receive a diverted passenger plane looking for shelter, but the trouble truly begins when a second, smaller plane crashes on site, leaving no survivors.

Only, that is not entirely true. The smaller plane has been missing for 27 years, and one of the bodies pulled from the wreckage soon disappears. Cut off from help and struggling against weather that only promises to get worse, Mac, Abi, and the others soon realize that something on the plane was not human. As it begins to hunt and begins to grow into something truly terrifying, it will take all that the survivors have to escape. While tensions are already high, someone may know more than they let on about the creature, and no amount of heroism guarantees that everyone will make it out alive.

Haun and Hurley have established themselves in horror comics at this point, so it’s no surprise that The Approach aims to deliver some flawed characters facing something truly horrific on the path to survival. Comparisons to movies like Alien and The Thing are inevitable in this sort of sci-fi horror narrative. Though The Approach offers plenty of familiar plot beats and set pieces, it isn’t just a copy-paste of other similar stories. Haun and Hurley set up the key character relationships early on. Some are friendly, others less-so. Mac struggles with pills and a history he’d rather forget. Others are desperate to leave their rural landscape behind in search of better opportunities. None are equipped for the monster headed their way, and the writing delivers some tender moments even after the violence starts. Overall, however, The Approach opts to focus on creature horror and survival over some of its deeper themes and subplots. The result is a story that doesn’t offer a huge amount to latch onto emotionally and also doesn’t do anything wildly unexpected within the genre its embracing.

That being said, Haun and Hurley are a pair of writers willing to aim big, and with Hervás and Caballero providing the art for this story, readers looking for a healthy dose of monster horror will not be disappointed. The barren landscape buried in snow is evident from the opening panels, as are the harsh lines and grim tone that suffuse the book. As events escalate, the artists showcase a diverse cast through dramatic moments of terror and silence while also embracing the visceral violence and horror of a monster that refuses to be contained. It’s a naturally cinematic story, and the creators don’t miss their opportunities to deliver dramatic panels and shocking moments as the fight for survival only goes from bad to worse.

Boom! doesn’t list a specific age rating for this title, but with scattered language, partial nudity, and graphic creature violence, it’s aimed solidly at adult readers with some crossover to older teens who can handle the gore. All of this considered, The Approach is not a required purchase, but if your readership craves more horror options or is a fan of past work from members of this creative team, this book is worth considering. It’s not about to redefine the genre, but if readers want to settle in to a tense story featuring a hideous creature and plenty of horror action and suspense, The Approach has plenty to offer.

The Approach 
By Jeremy Haun, Jason Hurley
Art by Jesús Hervás, Lea Caballero
BOOM! Studios, 2023
ISBN: 9781684159086

Publisher Age Rating: 17+
NFNT Age Recommendation: Adult (18+)

Creator Representation:  Spanish
Character Representation: Black, Gay, Mobility Impairment,  Addiction, Ambiguous Mental Illness

Grim

by James | Sep 11, 2023

Death is a natural part of life, and in fiction, death (or at least the personification of death) will often have a starring role. Sometimes, death isn’t just one person but an enterprise dedicated to getting souls to their final resting place, and that is the case in the universe of Grim, Vol. 1 and Vol 2. Written by Stephanie Phillips and illustrated by Flaviano, Grim is a journey through an imaginative, visually vibrant afterlife on a road paved with well-worn tropes.

At the dark heart of Grim is a reaper named Jessica Harrow. Most reapers are culled from humans who have died, but Jessica does not actually remember how she died or even what her life was before she became a reaper. As she begins to delve into her past, she soon finds herself hunted by her fellow reapers, but her reward is not going to be a peaceful journey to the great beyond.

Readers of dark fantasy and of the “chosen one” trope will find Jessica’s storyline familiar. She is apparently the only one who is capable of fixing what is broken in the natural order because of who or what she is. Vol. 1 has the moment when what Jessica thought she knew is upended, while Vol. 2 showcases her trying to stay one step ahead of the reapers pursuing her. While this basic element of the story is nothing new, Phillips does present some ideas that give it a fresh and vibrant coat of paint. Those familiar with Joseph Campbell and his hero’s journey might recognize Jessica’s companions and fellow reapers. Sardonic rocker Eddie provides the comic relief, while Marcel, the obvious straight man, serves as the group’s stalwart, brooding rock. What really stands out, however, is how Phillips reinterprets some notable entities like the Fates, making them colorful drag queens instead of cloaked hags..

They travel through a world that is beautifully rendered by Flaviano. The afterlife Jessica and her friends move through is full of shadowy stone arches and austere Gothic spires, scenery that is both alien and familiar. Even the scythes, the reaper’s traditional weapon, is given a visual upgrade that makes it look like it’s part of an ‘90s action figure’s accessories. Even the very pedestrian city of Las Vegas is bright and vibrant, a depiction befitting a city that is known for being a brightly colored jewel in a desert.

Grim doesn’t necessarily tell a new story, but it tells its very familiar story well. Fans of this book might have already enjoyed works by Patricia Briggs and Sarah J. Maas, or even YA fiction like that of Suzanne Collins. Its depiction of the afterlife puts it in dark fantasy territory, but Grim overall has the bones of a fantasy adventure.

Grim Vol. 1 and 2
By Stephanie Phillips
Art by  Flaviano
BOOM! Studios, 2023
Vol. 1 ISBN: 9781684158829
Vol. 2 ISBN:
9781684159055

Publisher Age Rating: 16 years and up
NFNT Age Recommendation: Adult (18+), Older Teen (16-18)

Specs

by James | Sep 5, 2023

If there was a list of rules for what not to do in a horror story, there would be a rule about not using a magical or cursed item, especially one that grants wishes (in such a list, that particular rule would be in the top twenty). To see why this is an important rule, read W. W. Jacobs’s “The Monkey’s Paw” or simply think back to any story that involves wishes magically granted and see how well that works out for someone. Writer David M. Booher looks at the dangers of wishing through glasses colored with ‘80s nostalgia in his latest graphic collection Specs, which is illustrated by Chris Shehan.

In 1987, best friends Kenny and Ted were outcasts in their small Ohio town, but they could be outcasts together. Both were dreaming of a way out of their small town when Kenny receives a special pair of x-ray specs, which allows their wearer to wish for virtually anything. They both enjoy the sudden power they have until Kenny wishes for their bully to disappear. This poorly conceived wish leads to circumstances that threaten to pull the boys apart while giving the specs more opportunities for people to make terrible wishes.

The heart of Booher’s tale isn’t the evil x-ray specs but the relationship between the two protagonists and what makes them outcast. Kenny is struggling with how to come out to everyone, including his best friend Ted, and Ted, the only black kid attending their school who constantly faces the town’s prejudiced views. Having the wish-granting specs doesn’t help that situation, either; in fact, it only makes it worse. One moral of this story is the old adage about being careful what you wish for, but what Kenny and Ted learn through their own individual experiences helps this book stand out from other “bad wish” stories.

The x-ray specs, however, decide the overall tone of the book, along with Shehan’s artwork. Much of the composition and design choices are aesthetically similar to horror comics of earlier decades but in particular to Creepshow, an anthology comic series that had a resurgence thanks to the Creepshow movie by Stephen King and George Romero. The faces are realistic, especially when they are horrified, and the dead things in this book, of which there are a few, do indeed look dead.
However, those expecting the violence of a Creepshow might be surprised. There are ghosts and there is the tiniest amount of blood, but there is actually little violence in this book. The scares it does provide are from the creepy atmosphere and the banal evil of the townspeople. Horror graphic novels might find their way into the adult collection but this title definitely skews young adult because of its protagonists and because of the issues the still-relevant social ills it discusses that don’t involve wish-granting specs.

Specs
By David M. Booher
Art by  Chris Shehan
BOOM! Studios, 2023
ISBN: 9781684159185

Publisher Age Rating: 13 years and up

NFNT Age Recommendation: Adult (18+), Older Teen (16-18), Teen (13-16)
Creator Representation:  Gay,
Character Representation: Gay,

Basilisk, Vol. 3

by James | May 2, 2023

Some people like their horror subtle: the creak of a floorboard, the howl of something in the distance, or a breath on the back of one’s neck. There’s also the kind of horror that doesn’t mind not just making readers nervous but leaving them nauseous. These works are often painted with the most vibrant, yet stomach-churning colors: blood red, intestine pink, and empty eye socket black. Some of Jonas Scharf’s artwork in Basilisk, Vol. 3 definitely fits into the latter category. Throughout the book, Scharf demonstrates how he has no qualms coloring with a gory palette. However, Cullen Bunn’s story helps keep the more insane elements grounded in a simply brutal revenge tale.

In volume 3, Hannah’s vengeance against the Chimera is nearly complete, but the battle has clearly cost her and those unfortunate enough to be around her when the Chimera or their faithful are near. Hannah and Regan, a Chimera whose gaze is lethal, are nearing the end of their individual journeys: Regan will soon find out about her missing memories and the Chimera’s true nature while Hannah will finally kill those who took everything from her. However, as members of the Chimera have died, their powers are split up among the survivors. This means that one person could end up with all five abilities to unleash upon the world

If volume 1 was about introducing readers to the terrifying Chimera, five people with terrifying powers related to the five senses, and volume 2 was about flipping readers’ expectations and setting up the conclusion, then volume 3 is the epic final battle that could potentially decide the fate of the world. Bunn’s final chapter reveals what the Chimera truly are, but it also keeps a tight focus on normal human Hannah and her quest to kill those who killed her family. The flashbacks Bunn peppers throughout this volume not only reveals why she attacks these beings with godlike powers, but Hannah’s tragic tale propels this story to its epic conclusion while its resolution might break readers’ hearts.

Scharf once again shows no hesitancy to display the visceral and sometimes explosive deaths throughout this book, but he also shows skills that have nothing to do with depicting what might be on a slaughterhouse’s floor. The book liberally switches between past and present and Scarf changes up his art style to clearly show where (or when) the story is taking place. This is a skill that goes beyond just drawing bodies in various states of death.

Now that the series has concluded, librarians might be tempted to get all three books in order to have the complete story, or they could wait to see if the publisher produces an omnibus or similar collection. Some factors that might influence this decision for librarians is if they have fans of gory horror among their patrons as well as patrons whose tastes oscillate between superheroes and horror.

Basilisk, vol. 3
By Cullen Bunn
Art by Jonas Scharf
BOOM! Studios, 2023
ISBN: 9781684158881

NFNT Age Recommendation: Adult (18+), Older Teen (16-18)

Once & Future, vol. 4: Monarchies in the U.K. and Once & Future vol. 5: The Wasteland

by Adam | Apr 10, 2023

Once & Future is the kind of sprawling, engrossing, chaotic tale that you don’t see every day. It’s incredibly well plotted and while it may have resolved itself in five volumes, it feels much larger than that. Now that the story is finished (at least for now according to author Kieron Gillen in the afterword), I think it is easier to give the series the endorsement it deserves because of how well it sticks the landing. The story itself is incredibly ambitious and reviews of the first volume might not have been overly effusive. To see the scope of it now in retrospect, the amount of weaving Gillen did to bring it all together and to do it in such a satisfying way is no small feat.

Once & Future, Vol 4: Monarchies in the U.K. opens with all of the United Kingdom pulled into The Otherworld, where Duncan and Bridgette are trying to find a place to hide long enough to regroup. They decide on Bridgette’s ancestral home, which here is actually the Grail Castle. Early in this volume another Arthur and Merlin step into this world and now there is a battle over who is the “true” king. This Arthur brings new knights with him, like Eliold and Yvain. Turns out that William Shakespeare was the greatest monster hunter of the accord and this is where all the talk of “stories” really coalesces. His secret armory is as much collected writings as it is weapons, but Bridgette is after his quill. This is about the time Mary shows up and complicates how Bridgette planned to get the upper hand in Otherworld. She is looking for the water god Leir or Lear who is now trapped in the waters of Leicester. This should be more than enough for one book, but Lancelot seems torn as to which Arthur to serve and then another Arthur and his army show up as a battle for the land ramps up. This volume concludes with Bridgette, Duncan, and Rose finding the person who is tied to the quill, Robin Hood.

Once & Future, Vol 5: The Wasteland introduces Robin Hood’s terrifying band of merry men and he inducts our three heroes in the group. They wind up discovering a new steampunk Arthur while Mary is at Grail Castle working her own angles. Did you forget the Green Knight was part of this story? I did. He’s back and book five doesn’t have time to waste. Bridgette’s new plan is to get the waters of the Lethe, which are waters of forgetting, and use them on the whole of the U.K. so that everyone forgets they know about Arthur and the stories, and hopefully pull them out of The Otherworld. Mary and Lancelot find poor, broken Galahad and try to get him to reach the Grail inside the castle, but it’s futile. December 24th rolls around and a bolt of lightning delivers a sword directly into a stone and proclaims “Whoever Draws This Sword Shall Be the Rightful King of England”, changing the plans. Now our heroes have to guard the sword from all the Arthurs, but they have some help in Sir Hempleworth from British Intelligence and some of his soldiers who have survived. While they hold their ground, Galahad finally reaches the Grail, but it costs him his life. This brings Mary back to her mother and the revenge she seeks against the first Merlin.

The rest of the story is told at a fever pitch and it is all spoilers from here out, so I will simply say that even after introducing so many story lines and so much folklore, Gillen doesn’t forget to close a single thread. The amount of story arcs that get a fitting and fulfilling conclusion is actually really impressive. There are big plot twists, but none of them feel unearned. It is just a series of payoffs for storyline after storyline, some of which were set up in volume 1 and just left till now. I cannot think of another book I have read like this that manages to tidy up all the things it set out on the table in a way that demonstrates a clear plan and deliberate execution.

Dan Mora had to come up with so very many creatures, villains, and monsters for these books it is equally impressive he kept them straight. All of the different Arthurs have their own unique look and feel while also being tied just enough together that you know they are the king of their timeline. The pace of the narrative at times is driven by the energy and composition of the panels, which Mora won’t get enough credit for. This series owes a great deal to his attention to detail and ability to build multiple worlds or timelines that all reflect each other while standing on their own.

This series is best suited for older teens and adults due to occasional swearing a lot of fighting. It’s just bloody enough to not recommend to young teens, but there are enough high concepts here that it might not appeal to that age group anyway. That being said, you don’t have to be an Arthurian expert or remember how Beowulf goes to enjoy this. It is equal parts history lesson, literature class, and heavy metal album. Recommending this to libraries who might have been on the fence early is easy now because we can say definitively it is only five volumes altogether and they are worth it. It starts out complex and, while that does not really change, it gets easier to follow and the through line becomes a lot more clear. This is a worthwhile addition to an adult collection that wants something that is not superheroes, but has a tinge of familiarity to it. It is a pleasure to read and a truly satisfying conclusion for those who make it to the end.

Once & Future
By Kieron Gillen
Art by Dan Mora
BOOM! Studios, 2023
Vol. 4: Monarchies in the U.K. ISBN: 9781684158294
Vol 5: The Wasteland ISBN: 9781684158621

Series ISBNs and Order

NFNT Age Recommendation: Adult (18+), Older Teen (16-18)

« Older Entries
  • Adam
Support No Flying No Tights on Patreon!
Become a patron at Patreon!

Reviews in your inbox!

Our weekly email arrives every Monday with our most recent reviews, lists, and recommendations.

You're on the list! Check your inbox or spam folder to confirm your subscription.

Check out our Must-Have lists featuring the core characters and series hand picked by our staff.

Our school picks highlight titles especially great for students doing research and looking for engaging reads.

Looking for a specific type of character? Browse through our titles through the lense of underrepresented identities.

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

Past Posts

Recent Posts

  • Meems and Feefs: The Council of Ferrets
  • Comics by Mood: Comics to Read When You’re…Happy
  • News From the Fallout
  • Small Magics
  • Bedford Street

Recent Comments

  • Sean Michael Wilson on The Book of Five Rings – A Graphic Novel
  • Lisa on Anime Club Picks: Crunchyroll
  • Analicia13 on My Favorite Thing Is Monsters
  • Ron McCutchan on Barakamon, vols 1-8
  • Bill on What to Read Next: Ten Titles to Try If You Love Amulet
  • Facebook
  • X
  • Instagram
  • RSS
@ Copyright No Flying No Tights 2023