Belle of the Ball

Inside every mascot, there’s a person. Belle Hawkins (you can call her Hawkins) doesn’t mind that she’s the one stuck behind the tiger mask at her high school. A true wallflower, she prefers the anonymity of hiding her face in front of the whole school. It doesn’t hurt that there’s the added advantage of getting to spend more time near her crush, Regina Moreno, head cheerleader and Hawkins’ total dream girl. Belle of the Ball by Mari Costa is the story of Hawkins’ senior year and what happens when she peers out from behind her mascot head. 

Throughout school, Hawkins kept to herself, content with her own interests like manga and very girly things, all while keeping up her grades and not thinking much about what comes next. Feeling particularly brave after practice, she finally decides to go for it and ask out Regina. Regina isn’t just the head cheerleader; she’s one of the most popular girls at school, successful and motivated too. Who doesn’t have their whole life planned out in twelfth grade? There’s just one not-so-little problem in the shape of a massive jock named Chloe Kitagawa, who happens to be Regina’s longtime girlfriend. Hawkins’ attempt at bravery goes awry when Chloe catches her in the act and immediately puts a stop to it. 

But the three aren’t out of each other’s lives yet. In order for Regina to have the next ten years go exactly as she’s planned them, Chloe needs to bring up her English grade and it seems that Hawkins is the perfect English tutor. The teens’ lives begin to encircle each other as they navigate this final year of high school while rediscovering friendships, evaluating expectations, and even getting some kissing in too. 

Belle of the Ball is an engaging graphic novel for teen readers that deals with the realities of growing up and discovering who you are. The graphic novel is recommended for high school age readers but also has crossover appeal for adult readers too. Costa’s storytelling highlights the growth of the characters and makes the reader feel connected to each of the main characters individually. The plot flows at a reasonable pace, giving readers a chance to settle in with these girls. Plus, it is just a delightfully sapphic story!

Costa’s art is animated and enchanting. The color palette of the graphic novel is very pink, with only a few other colors, and it fits the story absolutely perfectly. The varying hues of pink complement the charm of the characters and their individual stories. The manga influence in some of the panels, reflecting Hawkins’ own interests in the story, is another great touch. There are also diverse body types so many readers can see themselves on the pages. 

Readers who enjoy young adult romance or the Heartstopper series will dive right into Belle of the Ball. It is just as sweet as its pink color pages and will fit nicely in any Valentine’s Day or romantic comedy display. 

Belle of the Ball
By Mari Costa
Macmillan First Second, 2023
ISBN: 9781250784124

Publisher Age Rating: 14-18

NFNT Age Recommendation: Adult (18+), Older Teen (16-18), Teen (13-16)
Creator Representation:  Brazilian-American,  Lesbian
Character Representation: Lesbian, Jewish

Hollow

Izzy Crane, Sleepy Hollow’s newest resident and paranormal cynic, is getting a little tired with the town’s obsession of its famous local legend, the Headless Horseman. Even with Halloween right around the corner, Izzy has no time to focus on ghosts when making new friends at a new school has its own challenges, like her developing crush on local teen icon Vicky Van Tassel. That all changes, however, when the Horseman himself chases her down one night, bringing with him a deadly mystery that’s been haunting the Van Tassel family for generations. To save her from a gruesome fate, Izzy must team up with Vicky and jock prankster, Croc Byun, and face the malevolent force stalking Sleepy Hollow.

The writing team of Shannon Watters, co-author and co-creator of Lumberjanes, and debut author Branden Boyer-White brings new life into this legendary tale, with Hollow standing as a fresh reimagining for a new generation. Each member of the core trio carries a great amount of charisma, sparking from Izzy’s skepticism and determination, Vicky’s need for identity beyond her family name, and Croc’s goofball good-naturedness. Their dynamic with each other easily makes them a group to root for as they face conflicts both supernatural and domestic.  Izzy and Vicky’s relationship in particular serves as the heart of the story as the reader slowly sees them grow closer and navigate their feelings for each other, resulting in sweet scenes of queer teen romance, as well some comedic moments from a clueless Croc. Along with the sapphic representation, the comic holds a diverse cast, with Izzy being biracial and Latina, Croc Asian, and a side character/potential love interest named Marjorie using mobility aids.

One aspect that was somewhat disappointing was the villain, whose entire vibe just screams baddie from his first panel. Though his role is immediately obvious, I was hoping for something to make him stick out more, a hidden layer or an interesting motivation. And yet, from start to finish, everything about him comes off as surface level, which is a shame given the potential that comes from updating such an iconic story. I kept feeling like I was waiting for a reveal or explanation of his identity or actions, something to further his characterization, only for it to fizzle out at the end. While I was left wanting more in this regard, everything else about the story, from its characters to the reframing and revisioning of the Headless Horseman folklore, provided a good balance that left me satisfied in the end.

Artist Berenice Nelle captures the Halloween spirit with lovely crisp colors that ooze with autumn charm that matches the coziness of the small-town setting. While some panels have backgrounds that wonderfully utilize one or both of these aesthetics, there are several panels, especially as the story progresses, that only use a flat, solid color. The backgrounds in these panels typically succeed in getting emotions across, but may break immersion in the scene or cause it to be less visually interesting, especially if they take up the majority of the page. In this instance, the characters become the focal point of the panel and, for the most part, Nelle’s designs always manage to bring vitality to each scene. Facial expressions are emotive and carry a great deal of personality, and the character designs come together to form a distinct cast of characters. Vicky, in an act of self-expression, is constantly shown wearing different clothing styles leaning towards gothic, country, or preppy to name a few, and not a one looks out of place on her. Nelle’s illustrations hold an intrigue to them that makes readers excited to see what could be waiting for them on the next page.

Those that enjoy the supernatural shenanigans of Lumberjanes as well as the spooky style and characterization of Specter Inspectors will most likely enjoy Hollow, a story that leans more on the lighter, more comedic side of paranormal activity while still having its moments of danger and action. Teens and younger adults may gravitate towards this title for its sense of humor, moments of drama, and relatable issues, especially when it comes to living up to and trying to distance oneself from familial expectations, making it a good fit for the 13-17 demographic. Educators and librarians looking to fill their graphic novel collections with inclusive reimaginings in terms of story, characters, and tone should consider purchasing this title.

Hollow
By Branden Boyer-White, Shannon Watters
Art by  Berenice Nelle
BOOM! Box, 2022
ISBN: 9781684158522

NFNT Age Recommendation: Older Teen (16-18), Teen (13-16)
Creator Representation:  Lesbian,  Character Representation: East Asian, Latine, Lesbian, Queer,

Clementine Book One

Writing stories set in a much loved, previously established universe is always a highwire act. It’s hard to make everyone happy. Tillie Walden takes the challenge in Clementine Book One, as she adapts a graphic novel from a Walking Dead video game character. Her success or failure is probably dependent on how invested in the Walking Dead universe you are.

This story opens with a Black teenage girl with an amputated leg traveling alone through a zombie apocalypse. She clearly knows how to take care of herself. She’s also been through a lot of trauma and doesn’t trust people easily, though no one seems to trust each other in this world. We learn that it’s been many years since the apocalypse began and Clementine has lived in this world for most of her life. We see flashbacks of what happened to her before (likely parts of the video game) and it informs who she is today. Soon she comes across a religious community and reluctantly accompanies one young man on a quest he’s undertaken to meet others on the top of a mountain in the hopes they can survive there away from the living dead. As with most zombie stories, nothing goes as planned and mayhem ensues. There is a complete story in this book but another door opens at the end in the hopes that readers will want to see what Clementine’s next steps are.

Walden’s art and storytelling are clear and distinctive. She is able to create the appropriate mood and atmosphere for a zombie apocalypse. The book is in black and white, just like the original Walking Dead series, which does make it hard to tell some characters apart. Walden uses clothing and hairstyle to do most of this work and she’s successful most of the time. The book is mostly set at night, so everything is pretty dark. This makes depicting Clementine’s race particularly challenging. In general, if you liked Walden’s art previously, you’ll enjoy what she does here.

We’ve had a lot of tales told in the world of the Walking Dead. Focusing on the trials of a capable teenage girl is a good story to tell, but it’s not breaking much new ground other than the fact she is an amputee. Fans of Tillie Walden will be interested to see her working in someone else’s “playground.” Fans of the Walking Dead and the video game will get to see Clementine’s story move forward. Not all of them will be happy about where the story takes us, though. I am curious where planned books two and three go. Image Comics head and Walking Dead creator, Robert Kirkman, has picked a good property to launch his new Skybound Comet imprint at Image with. It will be interesting to see how well this imprint expands Image’s audience to include a younger crowd of comics readers. Clementine is rated for older teens and could go in most public library YA or adult collections. Whether it stands alone or if it has too much backstory for most teens will be the test of whether it is a hit or not.

Clementine Book One
By Tille Walden
Image Skybound, 2022
ISBN: 9781534321281

Publisher Age Rating: 14+
Related media: Game to Comic

NFNT Age Recommendation: Older Teen (16-18)
Creator Representation: Lesbian
Character Representation: African-American, Bisexual, Missing Limb, Prosthesis