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Meems and Feefs: The Council of Ferrets

by Vanessa | Aug 10, 2026

In this sequel to Meems & Feefs: Ferrets from Planet Ferretonia, Meems & Feefs: The Council of Ferrets, Meems repairs the travel opal and opens a portal to return him and Feefs to Planet Ferretonia and brings Liza along for a visit. However, Meems and Feefs are in quite a bit of trouble due to creating and using banned technology and so must answer to the Council. Together, the three of them uncover more of the mysteries of the banned ancient technology of Ferretonia and Meems’ missing mentor…

Cooper’s world-building is incredibly detailed for a whimsical fantasy graphic novel series for children. The premise of a young girl meeting cute intelligent ferrets is a good one no matter what, but Cooper has developed a full society for her ferret characters as well as depthful lore that is revealed in parts throughout the story. Still, the premise is easy to follow as the human character Liza serves as the reader’s liaison to Meems and Feefs’ world. 

Liza is more than just a projection of the reader though. The majority of the first Meems & Feefs book took place on Earth, and the reader was introduced to Liza’s life, and it seems like there is more to be revealed about Liza and her life back on Earth. Liza’s development takes a backseat to the ferrets and the revelations surrounding Ferretonia in this volume, so hopefully future volumes will explore her and some of the Earth characters a little bit more.

The art in Meems & Feefs is perfect for its charming and fantastical story. Cooper’s work is the epitome of a story made for the graphic novel format. Previously, Cooper worked as an Art Director for the animated web series Simon’s Cat, and that animation experience serves her well as a graphic novelist. Her dynamic panels pack a lot of movement into each page without being overwhelming. Her characters are expressive and unique – she is able to make each ferret individuals not only with physical design but with facial expressions as well. They are fully realized characters with their own emotions and motivations. There is one sequence in which Meems and the character Leeloo are trying to escape, and the reader can almost hear their banter instead of simply reading it due to the combination of Cooper’s panels and word bubble placements as well as the characters’ movements. Though the graphic novel format is perfect for the story, it almost feels like an animated series due to Cooper’s mastery of sequential art. 

The publisher’s age rating for The Council of Ferrets is ages 10-12 and Grades 3-8. It definitely will appeal to that age range, but older teens and some adults who like a magical adventure with touches of whimsy and humor will enjoy Meems and Feefs’ adventures with Liza. The adventure is ongoing, so it is beneficial for readers to have read Ferrets from Planet Ferretonia  before reading The Council of Ferrets, and hopefully their tale continues in future volumes. The Meems & Feefs books would make great additions to libraries with juvenile readers looking for a funny but intriguing fantasy series.

Meems and Feefs: The Council of Ferrets
By Liz Cooper
Andrews McMeel, 2025
ISBN: 9781524876715

Company Age Rating: Ages 10-12

NFNT Age Recommendation: Middle Grade (7-11), Teen (13-16), Tween (10-13)

Small Magics

by Nic | Aug 6, 2026

Sara’s parents are traveling for work this summer, so she’ll be staying with her aunts while all her friends go to drama camp together. She’s disappointed, but trying to make the best of things. After all, Sara’s family is moving soon, and maybe being in a new place will help her get some practice at making new friends.

But as it turns out, Sara’s aunts live on an island, a boat ride away from the closest neighbors. And it’s not just any island: once you pass through the fog that surrounds it, things start to get magical. Here, trees and rocks and even the wind seem to have personalities. And animals can talk—including her aunts’ two friendly, chatty dogs, who can’t wait to spend the summer with Sara. So maybe she can still practice making new friends. They just won’t be humans.

That isn’t easy, at least at first. Sara is supposed to help with chores (like cleaning the chicken coop) and learn new skills (like paddling a rowboat to nearby islands), and she feels like she’s failing at everything. She doesn’t want to admit she’s struggling, which means she can’t ask for help. Finally, Sara realizes that you don’t make friends by pretending things are fine when they aren’t—you have to be honest, be yourself, and accept help. That’s when the magic really starts happening.

Small Magics is a charming story about a girl who goes from feeling lonely and adrift to connected and capable. The island setting is both whimsical and immersive, with lots of little magical twists for Sara to learn, and lots of settings visited and revisited enough for them to feel like real places. The dogs—who are the characters Sara spends the most time with – are kind and fun-loving, with a bouncy energy that feels very dog-like, but also each with their own hobbies, interests, and fears. They are especially excited to have another human around because, despite accommodations that Sara’s aunts have made, lots of things in their world are still easier to navigate with opposable thumbs. (For instance, dogs can’t row boats. Though one of them can, if absolutely necessary, use the outboard motor.) But of course, there is also plenty they can do that humans can’t, and we get glimpses of their particularly doggy senses and sensibilities.

The artwork is colorful and feels casual even while sometimes being quite detailed. The poses are active and expressive, making good use of postures and the dogs’ ears as well as regular human facial expressions. The outlines are often loose, sometimes barely there, but the colors keep everything clearly defined, and their brightness adds to the art’s playful energy. Much of the creator’s art experience is in background painting, so it’s not surprising that the book has some lush, beautiful settings and backdrops.

Small Magics is a sweet read with humor, heart, and an inventive fantasy setting. Hand it to fans of cozy fantasy or anyone who likes gentle Studio Ghibli vibes.

Small Magics
By Emily Tetri
Macmillan First Second, 2026
ISBN: 9781250855640

Company Age Rating: 8-12

NFNT Age Recommendation: Middle Grade (7-11), Tween (10-13)

Character Representation: Chinese-American,

Bedford Street

by Josh | Aug 5, 2026

Ross’s Murray’s Bedford Street is an often bleak, sometimes funny, but quietly compelling look at the lives, loves, and losses of a group of characters united by their proximity to a single street.

Opening with a short sequence aptly titled Roadkill, Bedford Street immediately sets its somewhat grim tone which is nevertheless run through with bursts of dark humor. From there, the book transitions to the first full story of the collection—that of an alcoholic father entrusted with taking care of his teenage son for the weekend. He sips drinks and searches for shared interests as his son unleashes rage issues on a battered grill in the yard. Much of this opening story is told in visuals, but Ross works a great deal of character and connection into the way father and son move through their shared space—each unsure exactly how to exist on their own or communicate with the other. It’s an effectively human story, full of relatable uncertainty and capped with bittersweet moments of love and connection.

Each story that follows shares similar threads of deeply flawed people trying their best, through moments of strength and often moments of failure. A nurse debating whether to intervene in a domestic disturbance, two brothers navigating life after an accident, a man trying to restart life after release from prison—the stories are quiet, but they are earnest and honest in capturing all the rough edges of their subjects as the lives of the Bedford Street residents continue to unfold.

Ross brings a deft hand to each vignette, crafting a compelling character arc, and blending natural dialogue with powerful visuals to capture the heart of each short story. Like any collection, some are likely to land with a reader more than others, but the range of characters feels united by the tone of the overall book. In each, it feels as though Ross is looking to understand the central characters and bringing the reader along on the experience. Some make terrible mistakes that upend their lives and the lives of those around them. Others are caught in difficulty through no fault of their own. Regardless, Ross’s delivery doesn’t feel as though it seeks to pass judgment on this collage of lives. They are simply complicated, and through the choices they make, they will be forced to face the consequences, whatever those may be.

Matching this writing, the art has a simple realism to it. There are plenty of details to take in, but Ross’s visual style strips away the noise to focus on scenes—on expressions and quiet moment as they occur. Different colors dominate the palate depending on the nature of the sequence, but the subdued shades interplay with light and shadow to build panels that feel worn and lived in, but which also hold the eye as these characters pass their days.

Fantagraphics rates Bedford Street for 16+. The stories are all thematically mature, but some are more acceptable for teenage readers than others. While certain of the mature elements occur infrequently, the book does include strong language, death, suicide, injury to humans and animals, substance use, strong sexual content, and graphic nudity among its content concerns. Between this and the overall subject matter, it will have strongest appeal with adults. Overall, for readers who like more literary works, Bedford Street is a generally quiet examination of complex characters and a range of themes. There isn’t a strong narrative tissue connecting the stories to each other, but a definite emotional arc runs across the collection and these characters who ultimately seem to (mostly) be doing the best they can with a myriad of imperfect situations. It’s a striking book that deserves a place on any shelf where it will be appreciated.

Bedford Street
By Ross Murray
Fantagraphics, 2026
ISBN: 9798875002625

Company Age Rating: 16+

NFNT Age Recommendation: Adult (18+)

Character Representation:  Addiction

Mixed Feelings

by Meredith | Aug 4, 2026

It’s 1999, Sara is about to start sixth grade, her first day of school since her family’s moved to a new house. She’s excited to join a new club but even more excited to spend lots of time with her best friend Monica since they didn’t get to see each other much this past summer. It’s going to be a great year! That is, until Sara wakes up to discover her legs are suddenly… hairy. 

Mixed Feelings by Sara Amini and Shadia Amin is a colorful fun semi-fictional memoir of Amini’s own childhood. The book follows Sara through her sixth grade year as she starts dealing with puberty and the dynamics of middle school life. On top of this newfound hair she’s discovering on her legs (and arms… and eyebrows), Monica has a new best friend from her summer camp and Sara can’t seem to escape the two of them, making her feel like a left out third wheel. There’s some standard touchpoints of a first year in middle school story but Amini’s storytelling works in such a way it never feels redundant or overdone.

In an attempt to try something new and fulfill her goal of joining a club, Sara joins drama club, landing a lead role after her first audition. All that time spent watching television is finally paying off! The drama club and the upcoming play are a solid backbone to the story. The depictions of the intricacies of drama clubs and the pre-show warm up games are a particular highlight; any reader who spent time in a drama club will find them very familiar. 

As the mixed race daughter of immigrants, Sara begins facing uncomfortable questions and exclusionary remarks from peers at school and her Farsi classes. She’s not Colombian enough, she’s not Iranian enough, she’s not Catholic, she’s not Muslim, so what is she anyway? There’s multiple scenes of other kids belittling her identity with appropriately angry and frustrated reactions from Sara. She watches her mother being discriminated against for her language and accent firsthand. Her pride in her parents’ backgrounds and their respective cultures grows as the story continues, which could be a source of inspiration for young readers dealing with similar experiences themselves.The text features bits of dialog in both Spanish and Farsi throughout the book and includes a glossary at the end. 

While it does have serious moments throughout, Mixed Feelings is overall a very fun graphic novel. The scenes of Sara’s ongoing newly sprouted hair drama and subsequent secret shaving are laugh out loud funny. So are many of the moments with her family, especially with her dad. Amin’s art includes great facial expressions that jump off the page, with lots of colors in the panels. The art sets the mood for the story and works alongside the emotions perfectly. For readers interested in retro pop culture, including those beyond their middle grade years, there’s a lot of great 90s references hidden in the very detailed art too. 

The first in a new series, Mixed Feelings is a delightful addition to the ever growing collection of middle grade graphic novels. Amini’s love of her family and reflection on her own childhood shines through the story; Amin’s art complements this perfectly. The story deals with serious topics while making you laugh on the next page. Readers will be excited to follow Sara’s story through to the next book in the series. 

Mixed Feelings
By Sara Amini
Art by Shadia Amin
Scholastic GRAPHIX, 2026
ISBN: 9781338797398

Company Age Rating: 8-12

NFNT Age Recommendation: Middle Grade (7-11), Tween (10-13)
Creator Representation:  Colombian-American, Iranian-American,
Character Representation: Colombian-American, Iranian-American,

Nowhere

by James | Aug 3, 2026

The monsters in horror fiction, whether those monsters are ghosts, vampires, or zombies, always seem to represent something beyond the natural fear a person would have against something with fangs and claws. Many times, these monsters are symbolic of a more universal fear involving a person’s space in society or in the universe at large (at least according to critics). Ghosts, for example, are often connected to humanity’s universal fear of death. Zombies are often symbols of death as well as disease. Author and illustrator Jon Claytor, however, presents an interesting idea in his book Nowhere, the world of zombies, vampires, and aliens represents the very modern fear of growing up.

Nowhere takes place in Beauséjour. Beauséjour, a small town in Canada and it’s where teenage Joel ends up, along with his morose mother, his verbally abusive but generally useless stepfather, and various animals. When the family’s car breaks down in Beauséjour, they stay at a roadside motel and slowly become accustomed to what makes Beauséjour different from other towns. Those differences include vampires that talk to therapists, ghosts that look like sheets and who actively engage with the living, and a massive cube that sits on the edge of town. And don’t forget about the zombies that wander around at night.

People might look at Claytor’s story and think of shows that run on late 20th century nostalgia like Stranger Things, especially when Joel finds a group of his friends close to his own age to hang out with. However, these friends don’t battle the various monsters that show up in town; they simply accept them as part of living in Beauséjour. In fact, no one within this book expresses any emotions other than melancholy, even when more apocalyptic elements start happening. Many have likely read action/adventure stories with a coming-of-age element that has the protagonist learns more about who they are and who they’re going to be due to the events in the book, but if Joel comes of age within Nowhere’s pages, Joel grows to realize that banality is the norm, which is perhaps the most terrifying thing to realize.

Banality could be used to describe the book’s artwork, which, in any other book, would be a critique, but the banality fits into the book’s overall tone. Claytor uses a deceptively simplistic art style that nevertheless depicts realistic human faces that are struggling to emote within a muted black and white world. Colors are also used sparingly, such as the blood on the vampire’s teeth when he talks with his therapist, and only provide a speck of brightness in Claytor’s universe. Even the aliens, typical grays with bulbous eyes and small mouths, approach their job of manipulation with the enthusiasm of security guards who’d much rather watch the clock tick toward the end of their shift, which is not surprising considering the universe they inhabit.

While lacking the excitement of Stranger Things, this book does share some DNA with an intellectual property well-known for weirdness. “Welcome to Night Vale,” a novel and podcast created by Joseph Fink and Jeffrey Cranor, features a supernatural town where residents accept the supernatural to an absurd degree. Fans of that book/series will want to visit Beauséjour, as well as fans of shows like “X-Files” and “Supernatural,” particularly of their sillier episodes.

Nowhere
By John Claytor
Goose Lane Editions, 2026
ISBN: 9781773104584

Company Age Rating: 14 Years and Up

NFNT Age Recommendation: Adult (18+), Older Teen (16-18)

Until We Meet Again

by Jerry | Jul 29, 2026

Memoirs often capture memories frozen in time, yet over the years, these memories can become reshaped, remixed, and even distorted. After all, facts become scattered but the truth behind the experiences endures. In her introspective memoir Until We Meet Again, Lily Kim Qian wrestles with deeply ingrained truths as she recounts her earliest memories leading to the estranged relationship between her parents, setting her on a path to discovery and inner healing.

The story begins in a jumbled dream-like state as Lily, a daughter of Chinese Canadian immigrant parents, sorts through a mixture of forgotten and remembered childhood memories—baby pictures, birthday parties, walks on a frozen lake, sizzling fried eggs made by her PoPo—which abruptly shifts to a darkened room where she watches her mother in a deep slumber. The scene later segues into a two-page spread where a tidal wave sweeps into a bedroom, signifying violent verbal battles between her parents that rage like a relentless tsunami. Narrated in vignettes, each story illustrates a moment in time, highlighting intimate details as she grapples with the gradual decline of her mother spiraling into the throes of mental illness. Segmented into chapters labeled after family members and locales spanning from Toronto to Shanghai, the plot runs the gamut of turbulent family dynamics converging through time and place as Lily constructs shattered fragments of her childhood to forge a new identity. From affectionate moments of her mother giving her a bath and dining over a meal of fried rice to outbursts of anger erupting between her warring parents, she navigates the ebbs and flows of fractured relationships in search of meaning and stability.

Bold and vivid line streaks infused with flecks of color paint the emotional landscape of each story. A variety of layouts—dynamic double-page spreads, a collage of photos, full-page scenes of places and characters—showcases a compelling assortment of visual compositions and storytelling prowess. Most striking is how the artwork translates metaphors into concrete images, which ranges from Lily somersaulting through recursive panels to illustrate her constant displacement from one home to another to a tangled ball of yarn symbolizing the mass confusion in the triangular relationship with her parents.

A memoir that reveals episodes of inherited trauma encompassed by the stigma of mental illness in Asian cultures, this story unearths poignant experiences dredged up from private memories. Much like how the brain functions when bombarded by a barrage of memories, Lily’s stories, or rather her recollection of them, unravels through a kaleidoscopic series of fractured moments that form a complex mosaic. Until We Meet Again adds a deeply intimate voice to young adult collections, exploring the complex emotional landscape of dysfunctional family dynamics in a beautifully rendered visual memoir from an Asian Canadian perspective.

Until We Meet Again
By Lily Kim Qian
Macmillan First Second, 2026
ISBN: 9781250884237

Company Age Rating: 14-18

NFNT Age Recommendation: Teen (13-16)
Creator Representation:  Canadian-American, Chinese,  Depression
Character Representation: Canadian-American, Chinese,  Depression

This Slavery

by Liz | Jul 20, 2026

This graphic novel adaptation of Ethel Carnie Holdsworth’s romance novel is about sisters, Hester and Rachel, who grew up in poverty and learned how to fight for justice. The original novel was released in 1925 and was based on Ethel’s own experiences in a mill, but was not well received at the time of release. Now Scarlett and Sophie Rickard have adapted the novel into a new format during a time when the world could use reminding that human rights and dignity are inherent, not earned. 

The sisters work in a Lancashire textile factory where their mother and grandmother worked. Rachel is full of energy and willing to confront the men in her town telling her she’s worthless, but Hester has a fragility that doesn’t allow for that type of action. Instead, Hester chooses to take a marriage offer from a wealthy mill owner in order to try and better her situation in life while her sister becomes an activist.

Normally, I would not pick up a story like this one as my personal preference leans toward fantasy or escapism from reality. This historical account hits home on many levels of commentary that address the issues of the time but are relatable today to a modern audience. Although this is not a word-to-word adaptation, the creators made sure to include aspects of the original (e.g. accents and colloquialisms). Likewise, the illustrator took care to represent the time period through the clothing and architecture renditions. The color helps distinguish characters, mood, and poverty level by using darker, neutral tones to make everything dark and dirty and saving the brighter and lighter colors for the upper class and their frivolity. 

This book is best suited for academic libraries with strong English literature programs or adult collections with patrons interested in historical (or romance) graphic novels. Although this book addresses prostitution, there is no on-page sex. Just a little kissing. Both a foreword and author’s note explain that the slavery indicated by the title is not referring to the horrific trans-Atlantic slavery that is most often acknowledged by history but instead refers to the powerlessness of women and laborers.

This Slavery 
By Ethel Carnie Holdsworth, Sophie Rickard
Art by Scarlett Rickard
SelfMadeHero, 2025
ISBN: 9781914224355 

NFNT Age Recommendation: Adult (18+)

Atomic Lucas

by Jennifer | Jul 14, 2026

This short graphic novel opens with a stereotypical bullying scene – Lucas, our main character, duct-taped upside-down to his locker by the bullies and his “friend”, eco-warrior Julia hiding in her locker. Lucas, a skinny little kid with pale skin and huge glasses, is determined that nothing is going to ruin his thirteenth birthday, but soon finds himself stuck in detention with Julia. Julia, a tall, stocky girl dressed in all black with white hair dyed green that contrasts with her brown skin, is exasperated by Lucas, but goes along with his escape plan and helps him get home in time for his birthday dinner.

She’s startled by the tiny, run-down house where Lucas lives, but drops him off. Lucas enters and the house is revealed as a giant, maze-like mansion, complete with stuffy elderly butler. As Lucas searches for his parents, readers find out why he’s so excited about his birthday: Family tradition rules that he takes control of the magical Gloom Stone that grants wishes when he turns thirteen. He’s shocked and outraged when his parents, a wildly eccentric duo who are wrapped up in their own projects and his baby sister, decide he’s not mature enough to handle the stone.

Naturally, things get even more chaotic from this point with Lucas promptly proving his parents’ point, a talking stuffed cat named MewMew (sorry, majestic red panda), foolish wishes old and new, and even Julia getting mixed up in the story as she tries to get everyone to care as much as she does about climate change. Lucas optimistically thinks he can fix everything, until the true secret of the stone comes to light – even his optimism may not be enough to fix this disaster!

This graphic novel originates in France and the art and story have a slightly European flair. Lucas is a very young thirteen, especially compared to the graphic memoir-style comics like Raina Telgemeier. He wears a puffy-sleeved jacket, shorts, and has a mop of messy blue-black hair. His eyes always seem to be surprised and shocked by the consequences of his actions. Julia is a somewhat one-sided character; her aggressive “friendship” and gloomy demeanor are paired with her more mature appearance and it’s only near the end of the story that she shows concern for Lucas as a person outside her focus on climate change and teaching people, including Lucas, “a lesson.” The villain is a Victorian stereotype, complete with tall hat, mustache, and world-conquering plans.

This is a quick, fun read with plenty of humorous touches and a cliffhanger that leaves room for sequels. The comic panels are smaller and more detailed with a lighter palette than many kids are used to reading, but the book still pulls the reader along from each fresh wish and the disaster it brings. A light-hearted, humorous fantasy about the dangerous of wish-fulfillment that will attract readers who enjoy graphic novels and short, quick reads.

Atomic Lucas 
By Pirate Sourcil
Art by Francesca Carita
Andrews McMeel, 2026
ISBN: 9798881601720

NFNT Age Recommendation: Middle Grade (7-11)

Nirvana is Here

by Vanessa | Jul 9, 2026

Note: This is a review of the ARC, which is 200 pages long and not the complete manuscript.

What should have been a normal trip to the local flea market for Tâm and her older brother Dennis becomes the start of a deadly mystery when Tâm helps a desperate girl, Hoa Bin, in a car. That chance encounter embroils Tâm and Dennis in a matter of life or death – as if navigating life as teenagers wasn’t difficult enough…

Nirvana is Here, drawn by Mikael Ross and translated from German by Nika Beauchamp, is a modern take on the classic thriller offset by a coming-of-age story. In a scene that echoes Stand by Me, Tâm and her schoolmate Alex follow clues that lead to the discovery of a severed finger and, ultimately, self-discovery. Though intriguing, the mystery and danger are the framework in which the character-driven story is realized. Nirvana is Here touches on universal themes such as family, young love, and growing up as well as immigration and LGTBQ issues, which not everyone experiences personally but can become more familiar through the nuance of stories like this. 

Despite the social issues it addresses, Nirvana is Here is never preachy. The characters are the core of the story, and Ross never loses sight of that. If there is a critique of Nirvana is Here, it is that the reader may wish for some of the side characters to be more developed: some are shown to be more than the tropes they embody and are interesting enough that readers may want to learn more, while others are one-dimensional. In particular, there is a subplot between Alex and an old woman named Jutta that will hopefully be reconciled in the final edition. 

 

Ross’ art is perfect for the tone of his story. Rendered in black and white, Ross uses loose, almost-cartoony lines and features for the characters, a style that can convey humor in one panel and then urgency and seriousness in the next. The fluid style of the characters is offset by the detailed and sometimes gritty backdrop of urban Berlin. Nirvana is Here is the ideal graphic novel in which the contrasting art techniques between characters and environments successfully works with the various themes of the narrative. Everything works.

 

The publisher’s age rating for Nirvana is Here is adult, but the story will resonate with older teens as well. There is violence, and the stakes are high for the siblings and Hoa Bin, and, due to the ARC only a portion of the story, how our characters ultimately fare is still up in the air. However, the story in the ARC rings of hope and a celebration of self and the people around you. Ultimately, it’s worth it for librarians and parents to check out Nirvana is Here to see if and how it will fit into their collections.

Nirvana is Here

Story and Art by Mikael Ross

Fantagraphics Books, 2026

ISBN: 9798875002649

Publisher Age Rating: Adult

NFNT Age Recommendation: Older Teen, Adult

Final Boss Volume 1

by James | Jul 6, 2026

The graphic novel medium has the ability to convey complex ideas and emotions through images, revealing many interesting aspects of the human condition. Then there are books like Final Boss, Vol. 1, written and drawn by Tyler Kirkham with additional art by David Miller.

Final Boss is not a story that will have its readers feel a variety of emotions or discover any universal truths, save for the truth that seeing people hit extremely hard appeals to many people. However, it’s important to note that this book is not trying to be anything complex or grandiose; Kirkham and Miller seem perfectly fine with Final Boss being a vehicle to show characters that could have stepped out of a video game pummel each other.

The person that does the majority of the pummeling in this story is Tommy Brazen, which is a name that could have been picked up from any martial arts movie script floating around Hollywood or Hong Kong during the 90’s. Brazen earns money by being really good at hurting people, whether it’s through his job as a paid enforcer or competing in underground street fighting matches. He’s recently acquired an ancient talisman left to him by his grandfather that not only increases his strength but lets him acquire the strengths of the various opponents he dispatches. This newfound power will be put to the test as he and his best friend Rabak travel to the mysterious country of Farthica for a fighting tournament, and while there, he meets several enemies that feed his and his talisman’s power.

The setup Kirkham presents of a mysterious fighting tournament is the same basic premise for nearly every fighting game that’s been played on a computer, gaming console, or arcade cabinet, and Kirkham leans heavily into the plot merely being the connecting tissue between bloody, high-octane fighting. In fact, Kirkham’s story could be one used for a fighting game that follows a particular protagonist. Brazen might be an ex-Special Forces guy searching for information about his grandfather, but he’s not exactly a well-developed, multifaceted character. He ultimately doesn’t need to be well-developed, though, as long as he beats the enemies he encounters within an inch of their lives, often in cinematically violent ways.

And “cinematically violent” seems to be what Kirkham and Miller are going for in their artwork, along with equating this book to a fighting game/online role-playing game. Among the splattered skulls and bisected bodies, all rendered in stunningly vivid reds, the book is presented like a video game. Panels will describe the stats of Tommy and whoever he’s fighting before a panel declares “FIGHT!” and victories are announced with words like “BRUTALITY!” plastered across the page. After Tommy kills his opponent, the book details Tommy’s updated stats in the same way many online role-playing games do.

Final Boss isn’t a book that requires deep thinking, going straight for the readers’ collective hypothalamus. To clarify, many studies have concluded violent video games don’t necessarily cause violence, but for fans of fighting games and online role-playing games, reading this book will feel like picking up a controller and playing. Librarians who count these video games fans among their patrons should consider getting this book and letting their patrons play.

Final Boss Volume 1
By Tyler Kirkham
Image, 2026
ISBN: 9781534334243

NFNT Age Recommendation: Adult (18+)

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